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492 lines
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ReStructuredText
492 lines
40 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.3/doc/classes/AnimationNode.xml.
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.. _class_AnimationNode:
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AnimationNode
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=============
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`AnimationNodeOutput<class_AnimationNodeOutput>`, :ref:`AnimationNodeSync<class_AnimationNodeSync>`, :ref:`AnimationNodeTimeScale<class_AnimationNodeTimeScale>`, :ref:`AnimationNodeTimeSeek<class_AnimationNodeTimeSeek>`, :ref:`AnimationRootNode<class_AnimationRootNode>`
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Base class for :ref:`AnimationTree<class_AnimationTree>` nodes. Not related to scene nodes.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Base resource for :ref:`AnimationTree<class_AnimationTree>` nodes. In general, it's not used directly, but you can create custom ones with custom blending formulas.
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Inherit this when creating animation nodes mainly for use in :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`, otherwise :ref:`AnimationRootNode<class_AnimationRootNode>` should be used instead.
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You can access the time information as read-only parameter which is processed and stored in the previous frame for all nodes except :ref:`AnimationNodeOutput<class_AnimationNodeOutput>`.
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\ **Note:** If multiple inputs exist in the **AnimationNode**, which time information takes precedence depends on the type of **AnimationNode**.
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::
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var current_length = $AnimationTree[parameters/AnimationNodeName/current_length]
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var current_position = $AnimationTree[parameters/AnimationNodeName/current_position]
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var current_delta = $AnimationTree[parameters/AnimationNodeName/current_delta]
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------+--------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`filter_enabled<class_AnimationNode_property_filter_enabled>` |
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+-------------------------+--------------------------------------------------------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`_get_caption<class_AnimationNode_private_method__get_caption>`\ (\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`AnimationNode<class_AnimationNode>` | :ref:`_get_child_by_name<class_AnimationNode_private_method__get_child_by_name>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Dictionary<class_Dictionary>` | :ref:`_get_child_nodes<class_AnimationNode_private_method__get_child_nodes>`\ (\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`_get_parameter_default_value<class_AnimationNode_private_method__get_parameter_default_value>`\ (\ parameter\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`_get_parameter_list<class_AnimationNode_private_method__get_parameter_list>`\ (\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`_has_filter<class_AnimationNode_private_method__has_filter>`\ (\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`_is_parameter_read_only<class_AnimationNode_private_method__is_parameter_read_only>`\ (\ parameter\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`_process<class_AnimationNode_private_method__process>`\ (\ time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, test_only\: :ref:`bool<class_bool>`\ ) |virtual| |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`add_input<class_AnimationNode_method_add_input>`\ (\ name\: :ref:`String<class_String>`\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`blend_animation<class_AnimationNode_method_blend_animation>`\ (\ animation\: :ref:`StringName<class_StringName>`, time\: :ref:`float<class_float>`, delta\: :ref:`float<class_float>`, seeked\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, looped_flag\: :ref:`LoopedFlag<enum_Animation_LoopedFlag>` = 0\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`blend_input<class_AnimationNode_method_blend_input>`\ (\ input_index\: :ref:`int<class_int>`, time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, filter\: :ref:`FilterAction<enum_AnimationNode_FilterAction>` = 0, sync\: :ref:`bool<class_bool>` = true, test_only\: :ref:`bool<class_bool>` = false\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`blend_node<class_AnimationNode_method_blend_node>`\ (\ name\: :ref:`StringName<class_StringName>`, node\: :ref:`AnimationNode<class_AnimationNode>`, time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, filter\: :ref:`FilterAction<enum_AnimationNode_FilterAction>` = 0, sync\: :ref:`bool<class_bool>` = true, test_only\: :ref:`bool<class_bool>` = false\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`find_input<class_AnimationNode_method_find_input>`\ (\ name\: :ref:`String<class_String>`\ ) |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_input_count<class_AnimationNode_method_get_input_count>`\ (\ ) |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_input_name<class_AnimationNode_method_get_input_name>`\ (\ input\: :ref:`int<class_int>`\ ) |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_parameter<class_AnimationNode_method_get_parameter>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_path_filtered<class_AnimationNode_method_is_path_filtered>`\ (\ path\: :ref:`NodePath<class_NodePath>`\ ) |const| |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_input<class_AnimationNode_method_remove_input>`\ (\ index\: :ref:`int<class_int>`\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_filter_path<class_AnimationNode_method_set_filter_path>`\ (\ path\: :ref:`NodePath<class_NodePath>`, enable\: :ref:`bool<class_bool>`\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`set_input_name<class_AnimationNode_method_set_input_name>`\ (\ input\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_parameter<class_AnimationNode_method_set_parameter>`\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) |
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+-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Signals
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-------
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.. _class_AnimationNode_signal_animation_node_removed:
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.. rst-class:: classref-signal
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**animation_node_removed**\ (\ object_id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AnimationNode_signal_animation_node_removed>`
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Emitted by nodes that inherit from this class and that have an internal tree when one of their animation nodes removes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, and :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_signal_animation_node_renamed:
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.. rst-class:: classref-signal
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**animation_node_renamed**\ (\ object_id\: :ref:`int<class_int>`, old_name\: :ref:`String<class_String>`, new_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AnimationNode_signal_animation_node_renamed>`
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Emitted by nodes that inherit from this class and that have an internal tree when one of their animation node names changes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, and :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_signal_tree_changed:
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.. rst-class:: classref-signal
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**tree_changed**\ (\ ) :ref:`🔗<class_AnimationNode_signal_tree_changed>`
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Emitted by nodes that inherit from this class and that have an internal tree when one of their animation nodes changes. The animation nodes that emit this signal are :ref:`AnimationNodeBlendSpace1D<class_AnimationNodeBlendSpace1D>`, :ref:`AnimationNodeBlendSpace2D<class_AnimationNodeBlendSpace2D>`, :ref:`AnimationNodeStateMachine<class_AnimationNodeStateMachine>`, :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>` and :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumerations
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------------
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.. _enum_AnimationNode_FilterAction:
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.. rst-class:: classref-enumeration
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enum **FilterAction**: :ref:`🔗<enum_AnimationNode_FilterAction>`
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.. _class_AnimationNode_constant_FILTER_IGNORE:
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.. rst-class:: classref-enumeration-constant
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:ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_IGNORE** = ``0``
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Do not use filtering.
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.. _class_AnimationNode_constant_FILTER_PASS:
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.. rst-class:: classref-enumeration-constant
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:ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_PASS** = ``1``
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Paths matching the filter will be allowed to pass.
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.. _class_AnimationNode_constant_FILTER_STOP:
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.. rst-class:: classref-enumeration-constant
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:ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_STOP** = ``2``
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Paths matching the filter will be discarded.
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.. _class_AnimationNode_constant_FILTER_BLEND:
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.. rst-class:: classref-enumeration-constant
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:ref:`FilterAction<enum_AnimationNode_FilterAction>` **FILTER_BLEND** = ``3``
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Paths matching the filter will be blended (by the blend value).
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_AnimationNode_property_filter_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **filter_enabled** :ref:`🔗<class_AnimationNode_property_filter_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_filter_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_filter_enabled**\ (\ )
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If ``true``, filtering is enabled.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_AnimationNode_private_method__get_caption:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **_get_caption**\ (\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__get_caption>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to override the text caption for this animation node.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__get_child_by_name:
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.. rst-class:: classref-method
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:ref:`AnimationNode<class_AnimationNode>` **_get_child_by_name**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__get_child_by_name>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return a child animation node by its ``name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__get_child_nodes:
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.. rst-class:: classref-method
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:ref:`Dictionary<class_Dictionary>` **_get_child_nodes**\ (\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__get_child_nodes>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return all child animation nodes in order as a ``name: node`` dictionary.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__get_parameter_default_value:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **_get_parameter_default_value**\ (\ parameter\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__get_parameter_default_value>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return the default value of a ``parameter``. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__get_parameter_list:
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.. rst-class:: classref-method
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:ref:`Array<class_Array>` **_get_parameter_list**\ (\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__get_parameter_list>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return a list of the properties on this animation node. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees. Format is similar to :ref:`Object.get_property_list<class_Object_method_get_property_list>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__has_filter:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **_has_filter**\ (\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__has_filter>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return whether the blend tree editor should display filter editing on this animation node.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__is_parameter_read_only:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **_is_parameter_read_only**\ (\ parameter\: :ref:`StringName<class_StringName>`\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__is_parameter_read_only>`
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to return whether the ``parameter`` is read-only. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_private_method__process:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **_process**\ (\ time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, test_only\: :ref:`bool<class_bool>`\ ) |virtual| |const| :ref:`🔗<class_AnimationNode_private_method__process>`
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**Deprecated:** Currently this is mostly useless as there is a lack of many APIs to extend AnimationNode by GDScript. It is planned that a more flexible API using structures will be provided in the future.
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When inheriting from :ref:`AnimationRootNode<class_AnimationRootNode>`, implement this virtual method to run some code when this animation node is processed. The ``time`` parameter is a relative delta, unless ``seek`` is ``true``, in which case it is absolute.
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Here, call the :ref:`blend_input<class_AnimationNode_method_blend_input>`, :ref:`blend_node<class_AnimationNode_method_blend_node>` or :ref:`blend_animation<class_AnimationNode_method_blend_animation>` functions. You can also use :ref:`get_parameter<class_AnimationNode_method_get_parameter>` and :ref:`set_parameter<class_AnimationNode_method_set_parameter>` to modify local memory.
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This function should return the delta.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_add_input:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **add_input**\ (\ name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AnimationNode_method_add_input>`
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Adds an input to the animation node. This is only useful for animation nodes created for use in an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. If the addition fails, returns ``false``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_blend_animation:
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.. rst-class:: classref-method
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|void| **blend_animation**\ (\ animation\: :ref:`StringName<class_StringName>`, time\: :ref:`float<class_float>`, delta\: :ref:`float<class_float>`, seeked\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, looped_flag\: :ref:`LoopedFlag<enum_Animation_LoopedFlag>` = 0\ ) :ref:`🔗<class_AnimationNode_method_blend_animation>`
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Blend an animation by ``blend`` amount (name must be valid in the linked :ref:`AnimationPlayer<class_AnimationPlayer>`). A ``time`` and ``delta`` may be passed, as well as whether ``seeked`` happened.
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A ``looped_flag`` is used by internal processing immediately after the loop. See also :ref:`LoopedFlag<enum_Animation_LoopedFlag>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_blend_input:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **blend_input**\ (\ input_index\: :ref:`int<class_int>`, time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, filter\: :ref:`FilterAction<enum_AnimationNode_FilterAction>` = 0, sync\: :ref:`bool<class_bool>` = true, test_only\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_AnimationNode_method_blend_input>`
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Blend an input. This is only useful for animation nodes created for an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. The ``time`` parameter is a relative delta, unless ``seek`` is ``true``, in which case it is absolute. A filter mode may be optionally passed (see :ref:`FilterAction<enum_AnimationNode_FilterAction>` for options).
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_blend_node:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **blend_node**\ (\ name\: :ref:`StringName<class_StringName>`, node\: :ref:`AnimationNode<class_AnimationNode>`, time\: :ref:`float<class_float>`, seek\: :ref:`bool<class_bool>`, is_external_seeking\: :ref:`bool<class_bool>`, blend\: :ref:`float<class_float>`, filter\: :ref:`FilterAction<enum_AnimationNode_FilterAction>` = 0, sync\: :ref:`bool<class_bool>` = true, test_only\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_AnimationNode_method_blend_node>`
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Blend another animation node (in case this animation node contains child animation nodes). This function is only useful if you inherit from :ref:`AnimationRootNode<class_AnimationRootNode>` instead, otherwise editors will not display your animation node for addition.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_find_input:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **find_input**\ (\ name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_AnimationNode_method_find_input>`
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Returns the input index which corresponds to ``name``. If not found, returns ``-1``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_get_input_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_input_count**\ (\ ) |const| :ref:`🔗<class_AnimationNode_method_get_input_count>`
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Amount of inputs in this animation node, only useful for animation nodes that go into :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_get_input_name:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_input_name**\ (\ input\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AnimationNode_method_get_input_name>`
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Gets the name of an input by index.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_get_parameter:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_parameter**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_AnimationNode_method_get_parameter>`
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Gets the value of a parameter. Parameters are custom local memory used for your animation nodes, given a resource can be reused in multiple trees.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_is_path_filtered:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_path_filtered**\ (\ path\: :ref:`NodePath<class_NodePath>`\ ) |const| :ref:`🔗<class_AnimationNode_method_is_path_filtered>`
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Returns whether the given path is filtered.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_remove_input:
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.. rst-class:: classref-method
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|void| **remove_input**\ (\ index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_AnimationNode_method_remove_input>`
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Removes an input, call this only when inactive.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_set_filter_path:
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.. rst-class:: classref-method
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|void| **set_filter_path**\ (\ path\: :ref:`NodePath<class_NodePath>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AnimationNode_method_set_filter_path>`
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Adds or removes a path for the filter.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_set_input_name:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **set_input_name**\ (\ input\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AnimationNode_method_set_input_name>`
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Sets the name of the input at the given ``input`` index. If the setting fails, returns ``false``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNode_method_set_parameter:
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.. rst-class:: classref-method
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|void| **set_parameter**\ (\ name\: :ref:`StringName<class_StringName>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_AnimationNode_method_set_parameter>`
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Sets a custom parameter. These are used as local memory, because resources can be reused across the tree or scenes.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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.. |void| replace:: :abbr:`void (No return value.)`
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