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4.2
godot-docs
/
tutorials
/
math
History
A Thousand Ships
3a004fdbcc
Fix mixup between
translated
and
translated_local
...
(cherry picked from commit
afb22f1bb7
)
2024-07-24 21:03:37 +02:00
..
img
Tweak Vector math page (style, links, more notes)
2023-06-12 14:51:16 +02:00
beziers_and_curves.rst
Replace references to interpolate_baked with sample_baked.
2023-06-03 20:14:23 -07:00
index.rst
Add a random number generation tutorial
2020-09-30 16:42:22 +02:00
interpolation.rst
Update some C# examples for 4.0 (
#6693
)
2023-02-04 17:03:03 +01:00
matrices_and_transforms.rst
Fix mixup between
translated
and
translated_local
2024-07-24 21:03:37 +02:00
random_number_generation.rst
Merge pull request
#9099
from broquaint/fix-incorrect-empty-call-for-rng-tutorial
2024-05-07 12:57:03 +02:00
vector_math.rst
Update references to private class methods across the docs
2023-11-10 16:06:36 +01:00
vectors_advanced.rst
Fix some forgotten lowercase x/y/z
2023-10-21 21:23:01 +02:00