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godot-docs/classes/class_multimeshinstance3d.rst
2024-05-07 11:26:31 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/MultiMeshInstance3D.xml.
.. _class_MultiMeshInstance3D:
MultiMeshInstance3D
===================
**Inherits:** :ref:`GeometryInstance3D<class_GeometryInstance3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Node that instances a :ref:`MultiMesh<class_MultiMesh>`.
.. rst-class:: classref-introduction-group
Description
-----------
**MultiMeshInstance3D** is a specialized node to instance :ref:`GeometryInstance3D<class_GeometryInstance3D>`\ s based on a :ref:`MultiMesh<class_MultiMesh>` resource.
This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).
.. rst-class:: classref-introduction-group
Tutorials
---------
- :doc:`Using MultiMeshInstance <../tutorials/3d/using_multi_mesh_instance>`
- :doc:`Optimization using MultiMeshes <../tutorials/performance/using_multimesh>`
- :doc:`Animating thousands of fish with MultiMeshInstance <../tutorials/performance/vertex_animation/animating_thousands_of_fish>`
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-----------------------------------+----------------------------------------------------------------+
| :ref:`MultiMesh<class_MultiMesh>` | :ref:`multimesh<class_MultiMeshInstance3D_property_multimesh>` |
+-----------------------------------+----------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_MultiMeshInstance3D_property_multimesh:
.. rst-class:: classref-property
:ref:`MultiMesh<class_MultiMesh>` **multimesh**
.. rst-class:: classref-property-setget
- void **set_multimesh** **(** :ref:`MultiMesh<class_MultiMesh>` value **)**
- :ref:`MultiMesh<class_MultiMesh>` **get_multimesh** **(** **)**
The :ref:`MultiMesh<class_MultiMesh>` resource that will be used and shared among all instances of the **MultiMeshInstance3D**.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`