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ReStructuredText
325 lines
15 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AnimationNodeBlendSpace1D.xml.
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.. _class_AnimationNodeBlendSpace1D:
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AnimationNodeBlendSpace1D
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=========================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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A set of :ref:`AnimationRootNode<class_AnimationRootNode>`\ s placed on a virtual axis, crossfading between the two adjacent ones. Used by :ref:`AnimationTree<class_AnimationTree>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A resource used by :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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\ **AnimationNodeBlendSpace1D** represents a virtual axis on which any type of :ref:`AnimationRootNode<class_AnimationRootNode>`\ s can be added using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`. Outputs the linear blend of the two :ref:`AnimationRootNode<class_AnimationRootNode>`\ s adjacent to the current value.
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You can set the extents of the axis with :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` | :ref:`blend_mode<class_AnimationNodeBlendSpace1D_property_blend_mode>` | ``0`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeBlendSpace1D_property_sync>` | ``false`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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| :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
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+------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** |const| |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
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+---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Enumerations
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------------
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.. _enum_AnimationNodeBlendSpace1D_BlendMode:
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.. rst-class:: classref-enumeration
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enum **BlendMode**:
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.. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_INTERPOLATED:
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.. rst-class:: classref-enumeration-constant
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:ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_INTERPOLATED** = ``0``
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The interpolation between animations is linear.
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.. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE:
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.. rst-class:: classref-enumeration-constant
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:ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_DISCRETE** = ``1``
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The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations.
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.. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE_CARRY:
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.. rst-class:: classref-enumeration-constant
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:ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_DISCRETE_CARRY** = ``2``
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Similar to :ref:`BLEND_MODE_DISCRETE<class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE>`, but starts the new animation at the last animation's playback position.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_AnimationNodeBlendSpace1D_property_blend_mode:
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.. rst-class:: classref-property
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:ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **blend_mode** = ``0``
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.. rst-class:: classref-property-setget
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- void **set_blend_mode** **(** :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` value **)**
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- :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **get_blend_mode** **(** **)**
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Controls the interpolation between animations. See :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` constants.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_property_max_space:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **max_space** = ``1.0``
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.. rst-class:: classref-property-setget
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- void **set_max_space** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_max_space** **(** **)**
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The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_property_min_space:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **min_space** = ``-1.0``
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.. rst-class:: classref-property-setget
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- void **set_min_space** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_min_space** **(** **)**
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The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_property_snap:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **snap** = ``0.1``
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.. rst-class:: classref-property-setget
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- void **set_snap** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_snap** **(** **)**
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Position increment to snap to when moving a point on the axis.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_property_sync:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **sync** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_use_sync** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_using_sync** **(** **)**
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If ``false``, the blended animations' frame are stopped when the blend value is ``0``.
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If ``true``, forcing the blended animations to advance frame.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_property_value_label:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **value_label** = ``"value"``
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.. rst-class:: classref-property-setget
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- void **set_value_label** **(** :ref:`String<class_String>` value **)**
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- :ref:`String<class_String>` **get_value_label** **(** **)**
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Label of the virtual axis of the blend space.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
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.. rst-class:: classref-method
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void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
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Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index``, the point is inserted at the end of the blend points array.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_blend_point_count** **(** **)** |const|
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Returns the number of points on the blend axis.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
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.. rst-class:: classref-method
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:ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** |const|
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Returns the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** |const|
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Returns the position of the point at index ``point``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
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.. rst-class:: classref-method
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void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
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Removes the point at index ``point`` from the blend axis.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
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.. rst-class:: classref-method
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void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
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Changes the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
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.. rst-class:: classref-method
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void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
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Updates the position of the point at index ``point`` on the blend axis.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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