Files
godot-docs/classes/class_visualshadernoderesizablebase.rst
2023-05-19 13:35:34 +00:00

66 lines
2.7 KiB
ReStructuredText

:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/VisualShaderNodeResizableBase.xml.
.. _class_VisualShaderNodeResizableBase:
VisualShaderNodeResizableBase
=============================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`VisualShaderNodeComment<class_VisualShaderNodeComment>`, :ref:`VisualShaderNodeCurveTexture<class_VisualShaderNodeCurveTexture>`, :ref:`VisualShaderNodeCurveXYZTexture<class_VisualShaderNodeCurveXYZTexture>`, :ref:`VisualShaderNodeGroupBase<class_VisualShaderNodeGroupBase>`
Base class for resizable nodes in a visual shader graph.
.. rst-class:: classref-introduction-group
Description
-----------
Resizable nodes have a handle that allows the user to adjust their size as needed.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------------+----------------------------------------------------------------+-------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`size<class_VisualShaderNodeResizableBase_property_size>` | ``Vector2(0, 0)`` |
+-------------------------------+----------------------------------------------------------------+-------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_VisualShaderNodeResizableBase_property_size:
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **size** = ``Vector2(0, 0)``
.. rst-class:: classref-property-setget
- void **set_size** **(** :ref:`Vector2<class_Vector2>` value **)**
- :ref:`Vector2<class_Vector2>` **get_size** **(** **)**
The size of the node in the visual shader graph.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`