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godot-docs/classes/class_visualshadernodeparticlesphereemitter.rst
2023-05-19 13:35:34 +00:00

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.. _class_VisualShaderNodeParticleSphereEmitter:
VisualShaderNodeParticleSphereEmitter
=====================================
**Inherits:** :ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A visual shader node that makes particles emitted in a sphere shape.
.. rst-class:: classref-introduction-group
Description
-----------
:ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` that makes the particles emitted in sphere shape with the specified inner and outer radii.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`