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godot-docs/classes/class_tilesetscenescollectionsource.rst
2023-05-19 13:35:34 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/TileSetScenesCollectionSource.xml.
.. _class_TileSetScenesCollectionSource:
TileSetScenesCollectionSource
=============================
**Inherits:** :ref:`TileSetSource<class_TileSetSource>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Exposes a set of scenes as tiles for a :ref:`TileSet<class_TileSet>` resource.
.. rst-class:: classref-introduction-group
Description
-----------
When placed on a :ref:`TileMap<class_TileMap>`, tiles from **TileSetScenesCollectionSource** will automatically instantiate an associated scene at the cell's position in the TileMap.
Scenes are instantiated as children of the :ref:`TileMap<class_TileMap>` when it enters the tree. If you add/remove a scene tile in the :ref:`TileMap<class_TileMap>` that is already inside the tree, the :ref:`TileMap<class_TileMap>` will automatically instantiate/free the scene accordingly.
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`create_scene_tile<class_TileSetScenesCollectionSource_method_create_scene_tile>` **(** :ref:`PackedScene<class_PackedScene>` packed_scene, :ref:`int<class_int>` id_override=-1 **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_next_scene_tile_id<class_TileSetScenesCollectionSource_method_get_next_scene_tile_id>` **(** **)** |const| |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_scene_tile_display_placeholder<class_TileSetScenesCollectionSource_method_get_scene_tile_display_placeholder>` **(** :ref:`int<class_int>` id **)** |const| |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_scene_tile_id<class_TileSetScenesCollectionSource_method_get_scene_tile_id>` **(** :ref:`int<class_int>` index **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedScene<class_PackedScene>` | :ref:`get_scene_tile_scene<class_TileSetScenesCollectionSource_method_get_scene_tile_scene>` **(** :ref:`int<class_int>` id **)** |const| |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_scene_tiles_count<class_TileSetScenesCollectionSource_method_get_scene_tiles_count>` **(** **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_scene_tile_id<class_TileSetScenesCollectionSource_method_has_scene_tile_id>` **(** :ref:`int<class_int>` id **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_scene_tile<class_TileSetScenesCollectionSource_method_remove_scene_tile>` **(** :ref:`int<class_int>` id **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scene_tile_display_placeholder<class_TileSetScenesCollectionSource_method_set_scene_tile_display_placeholder>` **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` display_placeholder **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scene_tile_id<class_TileSetScenesCollectionSource_method_set_scene_tile_id>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` new_id **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scene_tile_scene<class_TileSetScenesCollectionSource_method_set_scene_tile_scene>` **(** :ref:`int<class_int>` id, :ref:`PackedScene<class_PackedScene>` packed_scene **)** |
+---------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_TileSetScenesCollectionSource_method_create_scene_tile:
.. rst-class:: classref-method
:ref:`int<class_int>` **create_scene_tile** **(** :ref:`PackedScene<class_PackedScene>` packed_scene, :ref:`int<class_int>` id_override=-1 **)**
Creates a scene-based tile out of the given scene.
Returns a newly generated unique ID.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_get_next_scene_tile_id:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_next_scene_tile_id** **(** **)** |const|
Returns the scene ID a following call to :ref:`create_scene_tile<class_TileSetScenesCollectionSource_method_create_scene_tile>` would return.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_get_scene_tile_display_placeholder:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **get_scene_tile_display_placeholder** **(** :ref:`int<class_int>` id **)** |const|
Returns whether the scene tile with ``id`` displays a placeholder in the editor.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_get_scene_tile_id:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_scene_tile_id** **(** :ref:`int<class_int>` index **)**
Returns the scene tile ID of the scene tile at ``index``.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_get_scene_tile_scene:
.. rst-class:: classref-method
:ref:`PackedScene<class_PackedScene>` **get_scene_tile_scene** **(** :ref:`int<class_int>` id **)** |const|
Returns the :ref:`PackedScene<class_PackedScene>` resource of scene tile with ``id``.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_get_scene_tiles_count:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_scene_tiles_count** **(** **)**
Returns the number or scene tiles this TileSet source has.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_has_scene_tile_id:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **has_scene_tile_id** **(** :ref:`int<class_int>` id **)**
Returns whether this TileSet source has a scene tile with ``id``.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_remove_scene_tile:
.. rst-class:: classref-method
void **remove_scene_tile** **(** :ref:`int<class_int>` id **)**
Remove the scene tile with ``id``.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_set_scene_tile_display_placeholder:
.. rst-class:: classref-method
void **set_scene_tile_display_placeholder** **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` display_placeholder **)**
Sets whether or not the scene tile with ``id`` should display a placeholder in the editor. This might be useful for scenes that are not visible.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_set_scene_tile_id:
.. rst-class:: classref-method
void **set_scene_tile_id** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` new_id **)**
Changes a scene tile's ID from ``id`` to ``new_id``. This will fail if there is already a tile with an ID equal to ``new_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileSetScenesCollectionSource_method_set_scene_tile_scene:
.. rst-class:: classref-method
void **set_scene_tile_scene** **(** :ref:`int<class_int>` id, :ref:`PackedScene<class_PackedScene>` packed_scene **)**
Assigns a :ref:`PackedScene<class_PackedScene>` resource to the scene tile with ``id``. This will fail if the scene does not extend CanvasItem, as positioning properties are needed to place the scene on the TileMap.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`