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godot-docs/classes/class_rdshaderfile.rst
2023-05-19 13:35:34 +00:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/RDShaderFile.xml.
.. _class_RDShaderFile:
RDShaderFile
============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Compiled shader file in SPIR-V form (used by :ref:`RenderingDevice<class_RenderingDevice>`). Not to be confused with Godot's own :ref:`Shader<class_Shader>`.
.. rst-class:: classref-introduction-group
Description
-----------
Compiled shader file in SPIR-V form.
See also :ref:`RDShaderSource<class_RDShaderSource>`. **RDShaderFile** is only meant to be used with the :ref:`RenderingDevice<class_RenderingDevice>` API. It should not be confused with Godot's own :ref:`Shader<class_Shader>` resource, which is what Godot's various nodes use for high-level shader programming.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-----------------------------+-----------------------------------------------------------+--------+
| :ref:`String<class_String>` | :ref:`base_error<class_RDShaderFile_property_base_error>` | ``""`` |
+-----------------------------+-----------------------------------------------------------+--------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RDShaderSPIRV<class_RDShaderSPIRV>` | :ref:`get_spirv<class_RDShaderFile_method_get_spirv>` **(** :ref:`StringName<class_StringName>` version=&"" **)** |const| |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_version_list<class_RDShaderFile_method_get_version_list>` **(** **)** |const| |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_bytecode<class_RDShaderFile_method_set_bytecode>` **(** :ref:`RDShaderSPIRV<class_RDShaderSPIRV>` bytecode, :ref:`StringName<class_StringName>` version=&"" **)** |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_RDShaderFile_property_base_error:
.. rst-class:: classref-property
:ref:`String<class_String>` **base_error** = ``""``
.. rst-class:: classref-property-setget
- void **set_base_error** **(** :ref:`String<class_String>` value **)**
- :ref:`String<class_String>` **get_base_error** **(** **)**
The base compilation error message, which indicates errors not related to a specific shader stage if non-empty. If empty, shader compilation is not necessarily successful (check :ref:`RDShaderSPIRV<class_RDShaderSPIRV>`'s error message members).
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_RDShaderFile_method_get_spirv:
.. rst-class:: classref-method
:ref:`RDShaderSPIRV<class_RDShaderSPIRV>` **get_spirv** **(** :ref:`StringName<class_StringName>` version=&"" **)** |const|
Returns the SPIR-V intermediate representation for the specified shader ``version``.
.. rst-class:: classref-item-separator
----
.. _class_RDShaderFile_method_get_version_list:
.. rst-class:: classref-method
:ref:`PackedStringArray<class_PackedStringArray>` **get_version_list** **(** **)** |const|
Returns the list of compiled versions for this shader.
.. rst-class:: classref-item-separator
----
.. _class_RDShaderFile_method_set_bytecode:
.. rst-class:: classref-method
void **set_bytecode** **(** :ref:`RDShaderSPIRV<class_RDShaderSPIRV>` bytecode, :ref:`StringName<class_StringName>` version=&"" **)**
Sets the SPIR-V ``bytecode`` that will be compiled for the specified ``version``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`