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65 lines
3.0 KiB
ReStructuredText
65 lines
3.0 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/Cubemap.xml.
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.. _class_Cubemap:
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Cubemap
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=======
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**Inherits:** :ref:`ImageTextureLayered<class_ImageTextureLayered>` **<** :ref:`TextureLayered<class_TextureLayered>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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6-sided texture typically used in 3D rendering.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A cubemap is made of 6 textures organized in layers. They are typically used for faking reflections in 3D rendering (see :ref:`ReflectionProbe<class_ReflectionProbe>`). It can be used to make an object look as if it's reflecting its surroundings. This usually delivers much better performance than other reflection methods.
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This resource is typically used as a uniform in custom shaders. Few core Godot methods make use of **Cubemap** resources.
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To create such a texture file yourself, reimport your image files using the Godot Editor import presets.
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\ **Note:** Godot doesn't support using cubemaps in a :ref:`PanoramaSkyMaterial<class_PanoramaSkyMaterial>`. You can use `this tool <https://danilw.github.io/GLSL-howto/cubemap_to_panorama_js/cubemap_to_panorama.html>`__ to convert a cubemap to an equirectangular sky map.
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+---------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Resource<class_Resource>` | :ref:`create_placeholder<class_Cubemap_method_create_placeholder>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_Cubemap_method_create_placeholder:
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.. rst-class:: classref-method
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:ref:`Resource<class_Resource>` **create_placeholder** **(** **)** |const|
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Creates a placeholder version of this resource (:ref:`PlaceholderCubemap<class_PlaceholderCubemap>`).
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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