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121 lines
4.6 KiB
ReStructuredText
121 lines
4.6 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Joint2D.xml.
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.. _class_Joint2D:
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Joint2D
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=======
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**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`DampedSpringJoint2D<class_DampedSpringJoint2D>`, :ref:`GrooveJoint2D<class_GrooveJoint2D>`, :ref:`PinJoint2D<class_PinJoint2D>`
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Base node for all joint constraints in 2D physics.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Base node for all joint constraints in 2D physics. Joints take 2 bodies and apply a custom constraint.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------------+--------------------------------------------------------------------+------------------+
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| :ref:`float<class_float>` | :ref:`bias<class_Joint2D_property_bias>` | ``0.0`` |
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+---------------------------------+--------------------------------------------------------------------+------------------+
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| :ref:`bool<class_bool>` | :ref:`disable_collision<class_Joint2D_property_disable_collision>` | ``true`` |
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+---------------------------------+--------------------------------------------------------------------+------------------+
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| :ref:`NodePath<class_NodePath>` | :ref:`node_a<class_Joint2D_property_node_a>` | ``NodePath("")`` |
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+---------------------------------+--------------------------------------------------------------------+------------------+
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| :ref:`NodePath<class_NodePath>` | :ref:`node_b<class_Joint2D_property_node_b>` | ``NodePath("")`` |
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+---------------------------------+--------------------------------------------------------------------+------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_Joint2D_property_bias:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **bias** = ``0.0``
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.. rst-class:: classref-property-setget
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- void **set_bias** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_bias** **(** **)**
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When :ref:`node_a<class_Joint2D_property_node_a>` and :ref:`node_b<class_Joint2D_property_node_b>` move in different directions the ``bias`` controls how fast the joint pulls them back to their original position. The lower the ``bias`` the more the two bodies can pull on the joint.
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.. rst-class:: classref-item-separator
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----
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.. _class_Joint2D_property_disable_collision:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **disable_collision** = ``true``
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.. rst-class:: classref-property-setget
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- void **set_exclude_nodes_from_collision** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **get_exclude_nodes_from_collision** **(** **)**
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If ``true``, :ref:`node_a<class_Joint2D_property_node_a>` and :ref:`node_b<class_Joint2D_property_node_b>` can not collide.
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.. rst-class:: classref-item-separator
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----
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.. _class_Joint2D_property_node_a:
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.. rst-class:: classref-property
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:ref:`NodePath<class_NodePath>` **node_a** = ``NodePath("")``
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.. rst-class:: classref-property-setget
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- void **set_node_a** **(** :ref:`NodePath<class_NodePath>` value **)**
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- :ref:`NodePath<class_NodePath>` **get_node_a** **(** **)**
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The first body attached to the joint. Must derive from :ref:`PhysicsBody2D<class_PhysicsBody2D>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_Joint2D_property_node_b:
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.. rst-class:: classref-property
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:ref:`NodePath<class_NodePath>` **node_b** = ``NodePath("")``
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.. rst-class:: classref-property-setget
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- void **set_node_b** **(** :ref:`NodePath<class_NodePath>` value **)**
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- :ref:`NodePath<class_NodePath>` **get_node_b** **(** **)**
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The second body attached to the joint. Must derive from :ref:`PhysicsBody2D<class_PhysicsBody2D>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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