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godot-docs/about/docs_changelog.rst
Yuri Sizov c03229cd9d Port layout changes from the master version
This also updates the index page, changes the first
sidebar section to be "About" without an extra level,
and renames "Tutorials" to "Manual"

(cherry picked from commit 0c100d9f14)
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.. _doc_docs_changelog:
Documentation changelog
=======================
The documentation is continually being improved. The release of version 3.2
includes many new tutorials, many fixes and updates for old tutorials, and many updates
to the :ref:`class reference <doc_class_reference>`. Below is a list of new tutorials
added since version 3.1.
.. note:: This document only contains new tutorials so not all changes are reflected,
many tutorials have been substantially updated but are not reflected in this document.
New tutorials since version 3.1
-------------------------------
Project workflow
^^^^^^^^^^^^^^^^
- :ref:`doc_android_custom_build`
2D
^^
- :ref:`doc_2d_sprite_animation`
Audio
^^^^^
- :ref:`doc_recording_with_microphone`
- :ref:`doc_sync_with_audio`
Math
^^^^
- :ref:`doc_beziers_and_curves`
- :ref:`doc_interpolation`
Inputs
^^^^^^
- :ref:`doc_input_examples`
Internationalization
^^^^^^^^^^^^^^^^^^^^
- :ref:`doc_localization_using_gettext`
Shading
^^^^^^^
- Your First Shader Series:
- :ref:`doc_introduction_to_shaders`
- :ref:`doc_your_first_canvasitem_shader`
- :ref:`doc_your_first_spatial_shader`
- :ref:`doc_your_second_spatial_shader`
- :ref:`doc_visual_shaders`
Networking
^^^^^^^^^^
- :ref:`doc_webrtc`
VR
^^
- :ref:`doc_vr_starter_tutorial_part_one`
- :ref:`doc_vr_starter_tutorial_part_two`
Plugins
^^^^^^^
- :ref:`doc_android_plugin`
- :ref:`doc_inspector_plugins`
- :ref:`doc_visual_shader_plugins`
Multi-threading
^^^^^^^^^^^^^^^
- :ref:`doc_using_multiple_threads`
Creating content
^^^^^^^^^^^^^^^^
Procedural geometry series:
- :ref:`Procedural geometry <toc-procedural_geometry>`
- :ref:`doc_arraymesh`
- :ref:`doc_surfacetool`
- :ref:`doc_meshdatatool`
- :ref:`doc_immediategeometry`
Optimization
^^^^^^^^^^^^
- :ref:`doc_using_multimesh`
- :ref:`doc_using_servers`
Legal
^^^^^
- :ref:`doc_complying_with_licenses`
New tutorials since version 3.0
-------------------------------
Step by step
^^^^^^^^^^^^
- :ref:`doc_signals`
- :ref:`doc_exporting_basics`
Scripting
^^^^^^^^^
- :ref:`doc_gdscript_static_typing`
Project workflow
^^^^^^^^^^^^^^^^
Best Practices:
- :ref:`doc_introduction_best_practices`
- :ref:`doc_what_are_godot_classes`
- :ref:`doc_scene_organization`
- :ref:`doc_scenes_versus_scripts`
- :ref:`doc_autoloads_versus_internal_nodes`
- :ref:`doc_node_alternatives`
- :ref:`doc_godot_interfaces`
- :ref:`doc_godot_notifications`
- :ref:`doc_data_preferences`
- :ref:`doc_logic_preferences`
2D
^^
- :ref:`doc_2d_lights_and_shadows`
- :ref:`doc_2d_meshes`
3D
^^
- :ref:`doc_csg_tools`
- :ref:`doc_animating_thousands_of_fish`
- :ref:`doc_controlling_thousands_of_fish`
Physics
^^^^^^^
- :ref:`doc_ragdoll_system`
- :ref:`doc_soft_body`
Animation
^^^^^^^^^
- :ref:`doc_2d_skeletons`
- :ref:`doc_animation_tree`
GUI
^^^
- :ref:`doc_gui_containers`
Viewports
^^^^^^^^^
- :ref:`doc_viewport_as_texture`
- :ref:`doc_custom_postprocessing`
Shading
^^^^^^^
- :ref:`doc_converting_glsl_to_godot_shaders`
- :ref:`doc_advanced_postprocessing`
Shading Reference:
- :ref:`doc_introduction_to_shaders`
- :ref:`doc_shading_language`
- :ref:`doc_spatial_shader`
- :ref:`doc_canvas_item_shader`
- :ref:`doc_particle_shader`
Plugins
^^^^^^^
- :ref:`doc_making_main_screen_plugins`
- :ref:`doc_spatial_gizmo_plugins`
Platform-specific
^^^^^^^^^^^^^^^^^
- :ref:`doc_customizing_html5_shell`
Multi-threading
^^^^^^^^^^^^^^^
- :ref:`doc_thread_safe_apis`
Creating content
^^^^^^^^^^^^^^^^
- :ref:`doc_making_trees`
Miscellaneous
^^^^^^^^^^^^^
- :ref:`doc_jitter_stutter`
- :ref:`doc_running_code_in_the_editor`
- :ref:`doc_change_scenes_manually`
- :ref:`doc_gles2_gles3_differences`
Compiling
^^^^^^^^^
- :ref:`doc_optimizing_for_size`
- :ref:`doc_compiling_with_script_encryption_key`
Engine development
^^^^^^^^^^^^^^^^^^
- :ref:`doc_binding_to_external_libraries`