mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
Sync the class reference with the 3.4 branch (4330c0b8e909bd095345f2a979a23aad08493bb8), minus some 3.4.3 specific API changes that are not released yet. Importantly, this fixes some invalid links and thus makes CI happy. Happy CI, happy devs!
91 lines
3.9 KiB
ReStructuredText
91 lines
3.9 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
|
|
.. DO NOT EDIT THIS FILE, but the InputEventMouse.xml source instead.
|
|
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
|
|
|
.. _class_InputEventMouse:
|
|
|
|
InputEventMouse
|
|
===============
|
|
|
|
**Inherits:** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
|
|
|
**Inherited By:** :ref:`InputEventMouseButton<class_InputEventMouseButton>`, :ref:`InputEventMouseMotion<class_InputEventMouseMotion>`
|
|
|
|
Base input event type for mouse events.
|
|
|
|
Description
|
|
-----------
|
|
|
|
Stores general mouse events information.
|
|
|
|
Tutorials
|
|
---------
|
|
|
|
- :doc:`../tutorials/inputs/inputevent`
|
|
|
|
Properties
|
|
----------
|
|
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`int<class_int>` | :ref:`button_mask<class_InputEventMouse_property_button_mask>` | ``0`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`global_position<class_InputEventMouse_property_global_position>` | ``Vector2( 0, 0 )`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
| :ref:`Vector2<class_Vector2>` | :ref:`position<class_InputEventMouse_property_position>` | ``Vector2( 0, 0 )`` |
|
|
+-------------------------------+------------------------------------------------------------------------+---------------------+
|
|
|
|
Property Descriptions
|
|
---------------------
|
|
|
|
.. _class_InputEventMouse_property_button_mask:
|
|
|
|
- :ref:`int<class_int>` **button_mask**
|
|
|
|
+-----------+------------------------+
|
|
| *Default* | ``0`` |
|
|
+-----------+------------------------+
|
|
| *Setter* | set_button_mask(value) |
|
|
+-----------+------------------------+
|
|
| *Getter* | get_button_mask() |
|
|
+-----------+------------------------+
|
|
|
|
The mouse button mask identifier, one of or a bitwise combination of the :ref:`ButtonList<enum_@GlobalScope_ButtonList>` button masks.
|
|
|
|
----
|
|
|
|
.. _class_InputEventMouse_property_global_position:
|
|
|
|
- :ref:`Vector2<class_Vector2>` **global_position**
|
|
|
|
+-----------+----------------------------+
|
|
| *Default* | ``Vector2( 0, 0 )`` |
|
|
+-----------+----------------------------+
|
|
| *Setter* | set_global_position(value) |
|
|
+-----------+----------------------------+
|
|
| *Getter* | get_global_position() |
|
|
+-----------+----------------------------+
|
|
|
|
The global mouse position relative to the current :ref:`Viewport<class_Viewport>`. If used in :ref:`Control._gui_input<class_Control_method__gui_input>` and if the current :ref:`Control<class_Control>` is not under the mouse, moving it will not update this value.
|
|
|
|
----
|
|
|
|
.. _class_InputEventMouse_property_position:
|
|
|
|
- :ref:`Vector2<class_Vector2>` **position**
|
|
|
|
+-----------+---------------------+
|
|
| *Default* | ``Vector2( 0, 0 )`` |
|
|
+-----------+---------------------+
|
|
| *Setter* | set_position(value) |
|
|
+-----------+---------------------+
|
|
| *Getter* | get_position() |
|
|
+-----------+---------------------+
|
|
|
|
The local mouse position relative to the :ref:`Viewport<class_Viewport>`. If used in :ref:`Control._gui_input<class_Control_method__gui_input>`, the position is relative to the current :ref:`Control<class_Control>` which is under the mouse. If the current :ref:`Control<class_Control>` is not under the mouse, moving it will not update this value.
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|