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24 lines
1.1 KiB
ReStructuredText
24 lines
1.1 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the EditorSceneImporterGLTF.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_EditorSceneImporterGLTF:
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EditorSceneImporterGLTF
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=======================
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**Inherits:** :ref:`EditorSceneImporter<class_EditorSceneImporter>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Description
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-----------
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**Note:** This class is only compiled in editor builds. Run-time glTF loading and saving is *not* available in exported projects. References to ``EditorSceneImporterGLTF`` within a script will cause an error in an exported project.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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