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godot-docs/classes/class_audioeffectlowpassfilter.rst
2021-11-19 10:05:42 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AudioEffectLowPassFilter.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AudioEffectLowPassFilter:
AudioEffectLowPassFilter
========================
**Inherits:** :ref:`AudioEffectFilter<class_AudioEffectFilter>` **<** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Adds a low-pass filter to the Audio bus.
Description
-----------
Cuts frequencies higher than the :ref:`AudioEffectFilter.cutoff_hz<class_AudioEffectFilter_property_cutoff_hz>` and allows lower frequencies to pass.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`