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godot-docs/getting_started/workflow/best_practices
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hpnrep6 783f295af2 Replace C# if statement with switch statement to match GDScript (#5018)
2021-06-20 00:12:47 +02:00
..
autoloads_versus_internal_nodes.rst
fix: section level
2020-07-07 23:34:54 +08:00
data_preferences.rst
Replace C# if statement with switch statement to match GDScript (#5018)
2021-06-20 00:12:47 +02:00
godot_interfaces.rst
Correct .has() to .has_method()
2020-09-27 20:02:50 -04:00
godot_notifications.rst
Fix rst formatting issues that confuse pandoc
2019-07-26 13:24:50 +02:00
index.rst
Misc style fixes
2019-02-10 13:38:13 +01:00
introduction_best_practices.rst
Edit "What are Godot classes"
2020-09-06 08:15:24 -06:00
logic_preferences.rst
Fix a typo in Logic preferences
2021-06-04 09:46:03 +02:00
node_alternatives.rst
Numerous fixes to the new "Best practices" section
2019-02-09 22:02:49 -02:00
scene_organization.rst
Update class reference link on Scene organization (#4962)
2021-06-07 03:16:39 +02:00
scenes_versus_scripts.rst
Fix errors in What are Godot classes
2020-09-06 14:15:30 -06:00
what_are_godot_classes.rst
Fix errors in What are Godot classes
2020-09-06 14:15:30 -06:00
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