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33 lines
1.5 KiB
ReStructuredText
33 lines
1.5 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptSubCall.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptSubCall:
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VisualScriptSubCall
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===================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Methods
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-------
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`_subcall<class_VisualScriptSubCall_method__subcall>` **(** :ref:`Variant<class_Variant>` arguments **)** |virtual| |
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+-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_VisualScriptSubCall_method__subcall:
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- :ref:`Variant<class_Variant>` **_subcall** **(** :ref:`Variant<class_Variant>` arguments **)** |virtual|
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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