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56 lines
1.4 KiB
ReStructuredText
56 lines
1.4 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptVariableGet.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptVariableGet:
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VisualScriptVariableGet
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Gets a variable's value.
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Properties
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----------
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+-----------------------------+------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`var_name<class_VisualScriptVariableGet_property_var_name>` |
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+-----------------------------+------------------------------------------------------------------+
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Description
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-----------
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Returns a variable's value. "Var Name" must be supplied, with an optional type.
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**Input Ports:**
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none
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**Output Ports:**
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- Data (variant): ``value``
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Property Descriptions
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---------------------
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.. _class_VisualScriptVariableGet_property_var_name:
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- :ref:`String<class_String>` **var_name**
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+----------+---------------------+
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| *Setter* | set_variable(value) |
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+----------+---------------------+
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| *Getter* | get_variable() |
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+----------+---------------------+
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The variable's name.
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