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godot-docs/classes/class_visualscripttypecast.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptTypeCast.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptTypeCast:
VisualScriptTypeCast
====================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+-----------------------------+---------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_script<class_VisualScriptTypeCast_property_base_script>` |
+-----------------------------+---------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptTypeCast_property_base_type>` |
+-----------------------------+---------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_VisualScriptTypeCast_property_base_script:
- :ref:`String<class_String>` **base_script**
+----------+------------------------+
| *Setter* | set_base_script(value) |
+----------+------------------------+
| *Getter* | get_base_script() |
+----------+------------------------+
----
.. _class_VisualScriptTypeCast_property_base_type:
- :ref:`String<class_String>` **base_type**
+----------+----------------------+
| *Setter* | set_base_type(value) |
+----------+----------------------+
| *Getter* | get_base_type() |
+----------+----------------------+