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godot-docs/classes/class_visualscriptswitch.rst
2019-07-29 21:15:14 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptSwitch.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptSwitch:
VisualScriptSwitch
==================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Branches program flow based on a given input's value.
Description
-----------
Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type.
**Input Ports:**
- Sequence: ``'input' is``
- Data (variant): ``=``
- Data (variant): ``=`` (optional)
- Data (variant): ``input``
**Output Ports:**
- Sequence
- Sequence (optional)
- Sequence: ``done``