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godot-docs/classes/class_visualscriptpropertyset.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptPropertySet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptPropertySet:
VisualScriptPropertySet
=======================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` | :ref:`assign_op<class_VisualScriptPropertySet_property_assign_op>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_script<class_VisualScriptPropertySet_property_base_script>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptPropertySet_property_base_type>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`basic_type<class_VisualScriptPropertySet_property_basic_type>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`index<class_VisualScriptPropertySet_property_index>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptPropertySet_property_node_path>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`property<class_VisualScriptPropertySet_property_property>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
| :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` | :ref:`set_mode<class_VisualScriptPropertySet_property_set_mode>` |
+--------------------------------------------------------+------------------------------------------------------------------------+
Enumerations
------------
.. _enum_VisualScriptPropertySet_CallMode:
.. _class_VisualScriptPropertySet_constant_CALL_MODE_SELF:
.. _class_VisualScriptPropertySet_constant_CALL_MODE_NODE_PATH:
.. _class_VisualScriptPropertySet_constant_CALL_MODE_INSTANCE:
.. _class_VisualScriptPropertySet_constant_CALL_MODE_BASIC_TYPE:
enum **CallMode**:
- **CALL_MODE_SELF** = **0**
- **CALL_MODE_NODE_PATH** = **1**
- **CALL_MODE_INSTANCE** = **2**
- **CALL_MODE_BASIC_TYPE** = **3**
----
.. _enum_VisualScriptPropertySet_AssignOp:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_NONE:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_ADD:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SUB:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_MUL:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_DIV:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_MOD:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SHIFT_LEFT:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_SHIFT_RIGHT:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_AND:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_OR:
.. _class_VisualScriptPropertySet_constant_ASSIGN_OP_BIT_XOR:
enum **AssignOp**:
- **ASSIGN_OP_NONE** = **0**
- **ASSIGN_OP_ADD** = **1**
- **ASSIGN_OP_SUB** = **2**
- **ASSIGN_OP_MUL** = **3**
- **ASSIGN_OP_DIV** = **4**
- **ASSIGN_OP_MOD** = **5**
- **ASSIGN_OP_SHIFT_LEFT** = **6**
- **ASSIGN_OP_SHIFT_RIGHT** = **7**
- **ASSIGN_OP_BIT_AND** = **8**
- **ASSIGN_OP_BIT_OR** = **9**
- **ASSIGN_OP_BIT_XOR** = **10**
Property Descriptions
---------------------
.. _class_VisualScriptPropertySet_property_assign_op:
- :ref:`AssignOp<enum_VisualScriptPropertySet_AssignOp>` **assign_op**
+----------+----------------------+
| *Setter* | set_assign_op(value) |
+----------+----------------------+
| *Getter* | get_assign_op() |
+----------+----------------------+
----
.. _class_VisualScriptPropertySet_property_base_script:
- :ref:`String<class_String>` **base_script**
+----------+------------------------+
| *Setter* | set_base_script(value) |
+----------+------------------------+
| *Getter* | get_base_script() |
+----------+------------------------+
----
.. _class_VisualScriptPropertySet_property_base_type:
- :ref:`String<class_String>` **base_type**
+----------+----------------------+
| *Setter* | set_base_type(value) |
+----------+----------------------+
| *Getter* | get_base_type() |
+----------+----------------------+
----
.. _class_VisualScriptPropertySet_property_basic_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **basic_type**
+----------+-----------------------+
| *Setter* | set_basic_type(value) |
+----------+-----------------------+
| *Getter* | get_basic_type() |
+----------+-----------------------+
----
.. _class_VisualScriptPropertySet_property_index:
- :ref:`String<class_String>` **index**
+----------+------------------+
| *Setter* | set_index(value) |
+----------+------------------+
| *Getter* | get_index() |
+----------+------------------+
----
.. _class_VisualScriptPropertySet_property_node_path:
- :ref:`NodePath<class_NodePath>` **node_path**
+----------+----------------------+
| *Setter* | set_base_path(value) |
+----------+----------------------+
| *Getter* | get_base_path() |
+----------+----------------------+
----
.. _class_VisualScriptPropertySet_property_property:
- :ref:`String<class_String>` **property**
+----------+---------------------+
| *Setter* | set_property(value) |
+----------+---------------------+
| *Getter* | get_property() |
+----------+---------------------+
----
.. _class_VisualScriptPropertySet_property_set_mode:
- :ref:`CallMode<enum_VisualScriptPropertySet_CallMode>` **set_mode**
+----------+----------------------+
| *Setter* | set_call_mode(value) |
+----------+----------------------+
| *Getter* | get_call_mode() |
+----------+----------------------+