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68 lines
1.9 KiB
ReStructuredText
68 lines
1.9 KiB
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptOperator.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptOperator:
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VisualScriptOperator
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====================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Properties
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----------
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+-------------------------------------------------------------+---------------------------------------------------------------+
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| :ref:`Variant.Operator<enum_@GlobalScope_Variant.Operator>` | :ref:`operator<class_VisualScriptOperator_property_operator>` |
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+-------------------------------------------------------------+---------------------------------------------------------------+
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| :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`type<class_VisualScriptOperator_property_type>` |
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+-------------------------------------------------------------+---------------------------------------------------------------+
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Description
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-----------
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**Input Ports:**
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- Data (variant): ``A``
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- Data (variant): ``B``
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**Output Ports:**
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- Data (variant): ``result``
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Property Descriptions
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---------------------
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.. _class_VisualScriptOperator_property_operator:
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- :ref:`Variant.Operator<enum_@GlobalScope_Variant.Operator>` **operator**
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+----------+---------------------+
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| *Setter* | set_operator(value) |
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+----------+---------------------+
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| *Getter* | get_operator() |
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+----------+---------------------+
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----
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.. _class_VisualScriptOperator_property_type:
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- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **type**
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+----------+------------------+
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| *Setter* | set_typed(value) |
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+----------+------------------+
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| *Getter* | get_typed() |
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+----------+------------------+
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