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godot-docs/classes/class_visualinstance.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualInstance.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualInstance:
VisualInstance
==============
**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`BakedLightmap<class_BakedLightmap>`, :ref:`CSGShape<class_CSGShape>`, :ref:`GIProbe<class_GIProbe>`, :ref:`GeometryInstance<class_GeometryInstance>`, :ref:`Light<class_Light>`, :ref:`ReflectionProbe<class_ReflectionProbe>`, :ref:`RootMotionView<class_RootMotionView>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+-----------------------+-----------------------------------------------------+
| :ref:`int<class_int>` | :ref:`layers<class_VisualInstance_property_layers>` |
+-----------------------+-----------------------------------------------------+
Methods
-------
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_aabb<class_VisualInstance_method_get_aabb>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_base<class_VisualInstance_method_get_base>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`get_instance<class_VisualInstance_method_get_instance>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_layer_mask_bit<class_VisualInstance_method_get_layer_mask_bit>` **(** :ref:`int<class_int>` layer **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_transformed_aabb<class_VisualInstance_method_get_transformed_aabb>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_base<class_VisualInstance_method_set_base>` **(** :ref:`RID<class_RID>` base **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer_mask_bit<class_VisualInstance_method_set_layer_mask_bit>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_VisualInstance_property_layers:
- :ref:`int<class_int>` **layers**
+----------+-----------------------+
| *Setter* | set_layer_mask(value) |
+----------+-----------------------+
| *Getter* | get_layer_mask() |
+----------+-----------------------+
The render layer(s) this VisualInstance is drawn on.
This object will only be visible for :ref:`Camera<class_Camera>`\ s whose cull mask includes the render object this VisualInstance is set to.
Method Descriptions
-------------------
.. _class_VisualInstance_method_get_aabb:
- :ref:`AABB<class_AABB>` **get_aabb** **(** **)** const
Returns the :ref:`AABB<class_AABB>` (also known as the bounding box) for this VisualInstance.
----
.. _class_VisualInstance_method_get_base:
- :ref:`RID<class_RID>` **get_base** **(** **)** const
----
.. _class_VisualInstance_method_get_instance:
- :ref:`RID<class_RID>` **get_instance** **(** **)** const
----
.. _class_VisualInstance_method_get_layer_mask_bit:
- :ref:`bool<class_bool>` **get_layer_mask_bit** **(** :ref:`int<class_int>` layer **)** const
----
.. _class_VisualInstance_method_get_transformed_aabb:
- :ref:`AABB<class_AABB>` **get_transformed_aabb** **(** **)** const
Returns the transformed :ref:`AABB<class_AABB>` (also known as the bounding box) for this VisualInstance.
Transformed in this case means the :ref:`AABB<class_AABB>` plus the position, rotation, and scale of the :ref:`Spatial<class_Spatial>`\ s :ref:`Transform<class_Transform>`
----
.. _class_VisualInstance_method_set_base:
- void **set_base** **(** :ref:`RID<class_RID>` base **)**
Sets the base of the VisualInstance, which changes how the engine handles the VisualInstance under the hood.
It is recommended to only use set_base if you know what you're doing.
----
.. _class_VisualInstance_method_set_layer_mask_bit:
- void **set_layer_mask_bit** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**