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godot-docs/classes/class_scrollbar.rst
2019-07-29 21:15:14 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ScrollBar.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ScrollBar:
ScrollBar
=========
**Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`HScrollBar<class_HScrollBar>`, :ref:`VScrollBar<class_VScrollBar>`
**Category:** Core
Brief Description
-----------------
Base class for scroll bars.
Properties
----------
+---------------------------+----------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`custom_step<class_ScrollBar_property_custom_step>` |
+---------------------------+----------------------------------------------------------+
Signals
-------
.. _class_ScrollBar_signal_scrolling:
- **scrolling** **(** **)**
Emitted whenever the scrollbar is being scrolled.
Description
-----------
Scrollbars are a :ref:`Range<class_Range>` based :ref:`Control<class_Control>`, that display a draggable area (the size of the page). Horizontal (:ref:`HScrollBar<class_HScrollBar>`) and Vertical (:ref:`VScrollBar<class_VScrollBar>`) versions are available.
Property Descriptions
---------------------
.. _class_ScrollBar_property_custom_step:
- :ref:`float<class_float>` **custom_step**
+----------+------------------------+
| *Setter* | set_custom_step(value) |
+----------+------------------------+
| *Getter* | get_custom_step() |
+----------+------------------------+