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48 lines
1.5 KiB
ReStructuredText
48 lines
1.5 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ReferenceRect.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ReferenceRect:
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ReferenceRect
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=============
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**Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Reference frame for GUI.
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Properties
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----------
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+---------------------------+----------------------------------------------------------------+
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| :ref:`Color<class_Color>` | :ref:`border_color<class_ReferenceRect_property_border_color>` |
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+---------------------------+----------------------------------------------------------------+
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Description
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-----------
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Reference frame for GUI. It's just like an empty control, except an outline border :ref:`border_color<class_ReferenceRect_property_border_color>` is displayed while editing around its size at all times.
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Property Descriptions
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---------------------
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.. _class_ReferenceRect_property_border_color:
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- :ref:`Color<class_Color>` **border_color**
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+----------+-------------------------+
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| *Setter* | set_border_color(value) |
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+----------+-------------------------+
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| *Getter* | get_border_color() |
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+----------+-------------------------+
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Determines the border :ref:`Color<class_Color>` of the :ref:`ReferenceRect<class_ReferenceRect>`.
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