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63 lines
2.0 KiB
ReStructuredText
63 lines
2.0 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ProgressBar.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ProgressBar:
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ProgressBar
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===========
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**Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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General purpose progress bar.
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Properties
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----------
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+-------------------------+--------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`percent_visible<class_ProgressBar_property_percent_visible>` |
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+-------------------------+--------------------------------------------------------------------+
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Theme Properties
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----------------
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+---------------------------------+-------------------+
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| :ref:`StyleBox<class_StyleBox>` | bg |
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+---------------------------------+-------------------+
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| :ref:`StyleBox<class_StyleBox>` | fg |
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+---------------------------------+-------------------+
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| :ref:`Font<class_Font>` | font |
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+---------------------------------+-------------------+
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| :ref:`Color<class_Color>` | font_color |
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+---------------------------------+-------------------+
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| :ref:`Color<class_Color>` | font_color_shadow |
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+---------------------------------+-------------------+
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Description
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-----------
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General purpose progress bar. Shows fill percentage from right to left.
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Property Descriptions
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---------------------
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.. _class_ProgressBar_property_percent_visible:
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- :ref:`bool<class_bool>` **percent_visible**
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+----------+----------------------------+
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| *Setter* | set_percent_visible(value) |
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+----------+----------------------------+
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| *Getter* | is_percent_visible() |
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+----------+----------------------------+
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If ``true``, the fill percentage is displayed on the bar. Default value: ``true``.
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