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godot-docs/classes/class_panoramasky.rst
2019-07-29 21:15:14 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PanoramaSky.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PanoramaSky:
PanoramaSky
===========
**Inherits:** :ref:`Sky<class_Sky>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
A type of :ref:`Sky<class_Sky>` used to draw a background texture.
Properties
----------
+-------------------------------+------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`panorama<class_PanoramaSky_property_panorama>` |
+-------------------------------+------------------------------------------------------+
Description
-----------
A resource referenced in an :ref:`Environment<class_Environment>` that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map.
Property Descriptions
---------------------
.. _class_PanoramaSky_property_panorama:
- :ref:`Texture<class_Texture>` **panorama**
+----------+---------------------+
| *Setter* | set_panorama(value) |
+----------+---------------------+
| *Getter* | get_panorama() |
+----------+---------------------+
:ref:`Texture<class_Texture>` to be applied to the PanoramaSky.