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godot-docs/classes/class_line2d.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Line2D.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Line2D:
Line2D
======
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
A 2D line.
Properties
----------
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`LineCapMode<enum_Line2D_LineCapMode>` | :ref:`begin_cap_mode<class_Line2D_property_begin_cap_mode>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`default_color<class_Line2D_property_default_color>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`LineCapMode<enum_Line2D_LineCapMode>` | :ref:`end_cap_mode<class_Line2D_property_end_cap_mode>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`Gradient<class_Gradient>` | :ref:`gradient<class_Line2D_property_gradient>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`LineJointMode<enum_Line2D_LineJointMode>` | :ref:`joint_mode<class_Line2D_property_joint_mode>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`points<class_Line2D_property_points>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`round_precision<class_Line2D_property_round_precision>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`sharp_limit<class_Line2D_property_sharp_limit>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`texture<class_Line2D_property_texture>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`LineTextureMode<enum_Line2D_LineTextureMode>` | :ref:`texture_mode<class_Line2D_property_texture_mode>` |
+-----------------------------------------------------+---------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`width<class_Line2D_property_width>` |
+-----------------------------------------------------+---------------------------------------------------------------+
Methods
-------
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_point<class_Line2D_method_add_point>` **(** :ref:`Vector2<class_Vector2>` position **)** |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_points<class_Line2D_method_clear_points>` **(** **)** |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_point_count<class_Line2D_method_get_point_count>` **(** **)** const |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`get_point_position<class_Line2D_method_get_point_position>` **(** :ref:`int<class_int>` i **)** const |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_point<class_Line2D_method_remove_point>` **(** :ref:`int<class_int>` i **)** |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_point_position<class_Line2D_method_set_point_position>` **(** :ref:`int<class_int>` i, :ref:`Vector2<class_Vector2>` position **)** |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------+
Enumerations
------------
.. _enum_Line2D_LineJointMode:
.. _class_Line2D_constant_LINE_JOINT_SHARP:
.. _class_Line2D_constant_LINE_JOINT_BEVEL:
.. _class_Line2D_constant_LINE_JOINT_ROUND:
enum **LineJointMode**:
- **LINE_JOINT_SHARP** = **0** --- The line's joints will be pointy. If ``sharp_limit`` is greater than the rotation of a joint, it becomes a bevel joint instead.
- **LINE_JOINT_BEVEL** = **1** --- The line's joints will be bevelled/chamfered.
- **LINE_JOINT_ROUND** = **2** --- The line's joints will be rounded.
----
.. _enum_Line2D_LineCapMode:
.. _class_Line2D_constant_LINE_CAP_NONE:
.. _class_Line2D_constant_LINE_CAP_BOX:
.. _class_Line2D_constant_LINE_CAP_ROUND:
enum **LineCapMode**:
- **LINE_CAP_NONE** = **0** --- Don't have a line cap.
- **LINE_CAP_BOX** = **1** --- Draws the line cap as a box.
- **LINE_CAP_ROUND** = **2** --- Draws the line cap as a circle.
----
.. _enum_Line2D_LineTextureMode:
.. _class_Line2D_constant_LINE_TEXTURE_NONE:
.. _class_Line2D_constant_LINE_TEXTURE_TILE:
.. _class_Line2D_constant_LINE_TEXTURE_STRETCH:
enum **LineTextureMode**:
- **LINE_TEXTURE_NONE** = **0** --- Takes the left pixels of the texture and renders it over the whole line.
- **LINE_TEXTURE_TILE** = **1** --- Tiles the texture over the line. The texture need to be imported with Repeat Enabled for it to work properly.
- **LINE_TEXTURE_STRETCH** = **2** --- Stretches the texture across the line. Import the texture with Repeat Disabled for best results.
Description
-----------
A line through several points in 2D space.
Property Descriptions
---------------------
.. _class_Line2D_property_begin_cap_mode:
- :ref:`LineCapMode<enum_Line2D_LineCapMode>` **begin_cap_mode**
+----------+---------------------------+
| *Setter* | set_begin_cap_mode(value) |
+----------+---------------------------+
| *Getter* | get_begin_cap_mode() |
+----------+---------------------------+
Controls the style of the line's first point. Use ``LINE_CAP_*`` constants. Default value: :ref:`LINE_CAP_NONE<class_Line2D_constant_LINE_CAP_NONE>`.
----
.. _class_Line2D_property_default_color:
- :ref:`Color<class_Color>` **default_color**
+----------+--------------------------+
| *Setter* | set_default_color(value) |
+----------+--------------------------+
| *Getter* | get_default_color() |
+----------+--------------------------+
The line's color. Will not be used if a gradient is set.
----
.. _class_Line2D_property_end_cap_mode:
- :ref:`LineCapMode<enum_Line2D_LineCapMode>` **end_cap_mode**
+----------+-------------------------+
| *Setter* | set_end_cap_mode(value) |
+----------+-------------------------+
| *Getter* | get_end_cap_mode() |
+----------+-------------------------+
Controls the style of the line's last point. Use ``LINE_CAP_*`` constants. Default value: :ref:`LINE_CAP_NONE<class_Line2D_constant_LINE_CAP_NONE>`.
----
.. _class_Line2D_property_gradient:
- :ref:`Gradient<class_Gradient>` **gradient**
+----------+---------------------+
| *Setter* | set_gradient(value) |
+----------+---------------------+
| *Getter* | get_gradient() |
+----------+---------------------+
The gradient is drawn through the whole line from start to finish. The default color will not be used if a gradient is set.
----
.. _class_Line2D_property_joint_mode:
- :ref:`LineJointMode<enum_Line2D_LineJointMode>` **joint_mode**
+----------+-----------------------+
| *Setter* | set_joint_mode(value) |
+----------+-----------------------+
| *Getter* | get_joint_mode() |
+----------+-----------------------+
The style for the points between the start and the end.
----
.. _class_Line2D_property_points:
- :ref:`PoolVector2Array<class_PoolVector2Array>` **points**
+----------+-------------------+
| *Setter* | set_points(value) |
+----------+-------------------+
| *Getter* | get_points() |
+----------+-------------------+
The points that form the lines. The line is drawn between every point set in this array.
----
.. _class_Line2D_property_round_precision:
- :ref:`int<class_int>` **round_precision**
+----------+----------------------------+
| *Setter* | set_round_precision(value) |
+----------+----------------------------+
| *Getter* | get_round_precision() |
+----------+----------------------------+
The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round.
----
.. _class_Line2D_property_sharp_limit:
- :ref:`float<class_float>` **sharp_limit**
+----------+------------------------+
| *Setter* | set_sharp_limit(value) |
+----------+------------------------+
| *Getter* | get_sharp_limit() |
+----------+------------------------+
The direction difference in radians between vector points. This value is only used if ``joint mode`` is set to :ref:`LINE_JOINT_SHARP<class_Line2D_constant_LINE_JOINT_SHARP>`.
----
.. _class_Line2D_property_texture:
- :ref:`Texture<class_Texture>` **texture**
+----------+--------------------+
| *Setter* | set_texture(value) |
+----------+--------------------+
| *Getter* | get_texture() |
+----------+--------------------+
The texture used for the line's texture. Uses ``texture_mode`` for drawing style.
----
.. _class_Line2D_property_texture_mode:
- :ref:`LineTextureMode<enum_Line2D_LineTextureMode>` **texture_mode**
+----------+-------------------------+
| *Setter* | set_texture_mode(value) |
+----------+-------------------------+
| *Getter* | get_texture_mode() |
+----------+-------------------------+
The style to render the ``texture`` on the line. Use ``LINE_TEXTURE_*`` constants. Default value: :ref:`LINE_TEXTURE_NONE<class_Line2D_constant_LINE_TEXTURE_NONE>`.
----
.. _class_Line2D_property_width:
- :ref:`float<class_float>` **width**
+----------+------------------+
| *Setter* | set_width(value) |
+----------+------------------+
| *Getter* | get_width() |
+----------+------------------+
The line's width.
Method Descriptions
-------------------
.. _class_Line2D_method_add_point:
- void **add_point** **(** :ref:`Vector2<class_Vector2>` position **)**
Add a point at the ``position``. Appends the point at the end of the line.
----
.. _class_Line2D_method_clear_points:
- void **clear_points** **(** **)**
Removes all points from the line.
----
.. _class_Line2D_method_get_point_count:
- :ref:`int<class_int>` **get_point_count** **(** **)** const
Returns the Line2D's amount of points.
----
.. _class_Line2D_method_get_point_position:
- :ref:`Vector2<class_Vector2>` **get_point_position** **(** :ref:`int<class_int>` i **)** const
Returns point ``i``'s position.
----
.. _class_Line2D_method_remove_point:
- void **remove_point** **(** :ref:`int<class_int>` i **)**
Remove the point at index ``i`` from the line.
----
.. _class_Line2D_method_set_point_position:
- void **set_point_position** **(** :ref:`int<class_int>` i, :ref:`Vector2<class_Vector2>` position **)**
Overwrites the position in point ``i`` with the supplied ``position``.