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99 lines
4.4 KiB
ReStructuredText
99 lines
4.4 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the GodotSharp.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_GodotSharp:
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GodotSharp
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==========
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**Inherits:** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Methods
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-------
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`attach_thread<class_GodotSharp_method_attach_thread>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`detach_thread<class_GodotSharp_method_detach_thread>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_domain_id<class_GodotSharp_method_get_domain_id>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_scripts_domain_id<class_GodotSharp_method_get_scripts_domain_id>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_domain_finalizing_for_unload<class_GodotSharp_method_is_domain_finalizing_for_unload>` **(** :ref:`int<class_int>` domain_id **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_runtime_initialized<class_GodotSharp_method_is_runtime_initialized>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_runtime_shutting_down<class_GodotSharp_method_is_runtime_shutting_down>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_scripts_domain_loaded<class_GodotSharp_method_is_scripts_domain_loaded>` **(** **)** |
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+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_GodotSharp_method_attach_thread:
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- void **attach_thread** **(** **)**
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Attaches the current thread to the mono runtime.
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----
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.. _class_GodotSharp_method_detach_thread:
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- void **detach_thread** **(** **)**
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Detaches the current thread from the mono runtime.
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----
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.. _class_GodotSharp_method_get_domain_id:
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- :ref:`int<class_int>` **get_domain_id** **(** **)**
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----
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.. _class_GodotSharp_method_get_scripts_domain_id:
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- :ref:`int<class_int>` **get_scripts_domain_id** **(** **)**
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----
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.. _class_GodotSharp_method_is_domain_finalizing_for_unload:
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- :ref:`bool<class_bool>` **is_domain_finalizing_for_unload** **(** :ref:`int<class_int>` domain_id **)**
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Returns whether the domain is being finalized.
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----
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.. _class_GodotSharp_method_is_runtime_initialized:
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- :ref:`bool<class_bool>` **is_runtime_initialized** **(** **)**
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----
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.. _class_GodotSharp_method_is_runtime_shutting_down:
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- :ref:`bool<class_bool>` **is_runtime_shutting_down** **(** **)**
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----
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.. _class_GodotSharp_method_is_scripts_domain_loaded:
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- :ref:`bool<class_bool>` **is_scripts_domain_loaded** **(** **)**
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Returns whether the scripts domain is loaded.
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