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64 lines
1.6 KiB
ReStructuredText
64 lines
1.6 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CylinderShape.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CylinderShape:
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CylinderShape
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=============
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**Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Cylinder shape for collisions.
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Properties
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----------
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+---------------------------+----------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`height<class_CylinderShape_property_height>` |
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+---------------------------+----------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`radius<class_CylinderShape_property_radius>` |
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+---------------------------+----------------------------------------------------+
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Description
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-----------
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Cylinder shape for collisions.
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Property Descriptions
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---------------------
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.. _class_CylinderShape_property_height:
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- :ref:`float<class_float>` **height**
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+----------+-------------------+
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| *Setter* | set_height(value) |
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+----------+-------------------+
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| *Getter* | get_height() |
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+----------+-------------------+
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The cylinder's height.
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----
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.. _class_CylinderShape_property_radius:
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- :ref:`float<class_float>` **radius**
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+----------+-------------------+
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| *Setter* | set_radius(value) |
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+----------+-------------------+
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| *Getter* | get_radius() |
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+----------+-------------------+
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The cylinder's radius.
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