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44 lines
1.5 KiB
ReStructuredText
44 lines
1.5 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ConfirmationDialog:
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ConfirmationDialog
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==================
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**Inherits:** :ref:`AcceptDialog<class_AcceptDialog>` **<** :ref:`WindowDialog<class_WindowDialog>` **<** :ref:`Popup<class_Popup>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`EditorFileDialog<class_EditorFileDialog>`, :ref:`FileDialog<class_FileDialog>`, :ref:`ScriptCreateDialog<class_ScriptCreateDialog>`
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**Category:** Core
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Brief Description
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-----------------
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Dialog for confirmation of actions.
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Methods
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-------
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+-----------------------------+---------------------------------------------------------------------------+
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| :ref:`Button<class_Button>` | :ref:`get_cancel<class_ConfirmationDialog_method_get_cancel>` **(** **)** |
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+-----------------------------+---------------------------------------------------------------------------+
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Description
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-----------
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Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_AcceptDialog>`, but has by default an OK and Cancel button (in host OS order).
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Method Descriptions
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-------------------
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.. _class_ConfirmationDialog_method_get_cancel:
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- :ref:`Button<class_Button>` **get_cancel** **(** **)**
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Returns the cancel button.
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