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godot-docs/classes/class_confirmationdialog.rst
2019-07-29 21:15:14 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ConfirmationDialog:
ConfirmationDialog
==================
**Inherits:** :ref:`AcceptDialog<class_AcceptDialog>` **<** :ref:`WindowDialog<class_WindowDialog>` **<** :ref:`Popup<class_Popup>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`EditorFileDialog<class_EditorFileDialog>`, :ref:`FileDialog<class_FileDialog>`, :ref:`ScriptCreateDialog<class_ScriptCreateDialog>`
**Category:** Core
Brief Description
-----------------
Dialog for confirmation of actions.
Methods
-------
+-----------------------------+---------------------------------------------------------------------------+
| :ref:`Button<class_Button>` | :ref:`get_cancel<class_ConfirmationDialog_method_get_cancel>` **(** **)** |
+-----------------------------+---------------------------------------------------------------------------+
Description
-----------
Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_AcceptDialog>`, but has by default an OK and Cancel button (in host OS order).
Method Descriptions
-------------------
.. _class_ConfirmationDialog_method_get_cancel:
- :ref:`Button<class_Button>` **get_cancel** **(** **)**
Returns the cancel button.