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118 lines
6.1 KiB
ReStructuredText
118 lines
6.1 KiB
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the BitMap.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_BitMap:
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BitMap
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======
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Boolean matrix.
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Methods
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-------
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`create<class_BitMap_method_create>` **(** :ref:`Vector2<class_Vector2>` size **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`create_from_image_alpha<class_BitMap_method_create_from_image_alpha>` **(** :ref:`Image<class_Image>` image, :ref:`float<class_float>` threshold=0.1 **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_bit<class_BitMap_method_get_bit>` **(** :ref:`Vector2<class_Vector2>` position **)** const |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_size<class_BitMap_method_get_size>` **(** **)** const |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_true_bit_count<class_BitMap_method_get_true_bit_count>` **(** **)** const |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`grow_mask<class_BitMap_method_grow_mask>` **(** :ref:`int<class_int>` pixels, :ref:`Rect2<class_Rect2>` rect **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`opaque_to_polygons<class_BitMap_method_opaque_to_polygons>` **(** :ref:`Rect2<class_Rect2>` rect, :ref:`float<class_float>` epsilon=2.0 **)** const |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_bit<class_BitMap_method_set_bit>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`bool<class_bool>` bit **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_bit_rect<class_BitMap_method_set_bit_rect>` **(** :ref:`Rect2<class_Rect2>` rect, :ref:`bool<class_bool>` bit **)** |
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+-------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Description
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-----------
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A two-dimensional array of boolean values, can be used to efficiently store a binary matrix (every matrix element takes only one bit) and query the values using natural cartesian coordinates.
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Method Descriptions
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-------------------
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.. _class_BitMap_method_create:
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- void **create** **(** :ref:`Vector2<class_Vector2>` size **)**
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Creates a bitmap with the specified size, filled with ``false``.
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----
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.. _class_BitMap_method_create_from_image_alpha:
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- void **create_from_image_alpha** **(** :ref:`Image<class_Image>` image, :ref:`float<class_float>` threshold=0.1 **)**
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Creates a bitmap that matches the given image dimensions, every element of the bitmap is set to ``false`` if the alpha value of the image at that position is equal to ``threshold`` or less, and ``true`` in other case.
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----
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.. _class_BitMap_method_get_bit:
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- :ref:`bool<class_bool>` **get_bit** **(** :ref:`Vector2<class_Vector2>` position **)** const
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Returns bitmap's value at the specified position.
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----
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.. _class_BitMap_method_get_size:
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- :ref:`Vector2<class_Vector2>` **get_size** **(** **)** const
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Returns bitmap's dimensions.
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----
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.. _class_BitMap_method_get_true_bit_count:
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- :ref:`int<class_int>` **get_true_bit_count** **(** **)** const
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Returns the amount of bitmap elements that are set to ``true``.
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----
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.. _class_BitMap_method_grow_mask:
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- void **grow_mask** **(** :ref:`int<class_int>` pixels, :ref:`Rect2<class_Rect2>` rect **)**
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----
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.. _class_BitMap_method_opaque_to_polygons:
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- :ref:`Array<class_Array>` **opaque_to_polygons** **(** :ref:`Rect2<class_Rect2>` rect, :ref:`float<class_float>` epsilon=2.0 **)** const
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----
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.. _class_BitMap_method_set_bit:
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- void **set_bit** **(** :ref:`Vector2<class_Vector2>` position, :ref:`bool<class_bool>` bit **)**
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Sets the bitmap's element at the specified position, to the specified value.
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----
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.. _class_BitMap_method_set_bit_rect:
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- void **set_bit_rect** **(** :ref:`Rect2<class_Rect2>` rect, :ref:`bool<class_bool>` bit **)**
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Sets a rectangular portion of the bitmap to the specified value.
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