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godot-docs/classes/class_animation.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Animation.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Animation:
Animation
=========
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Contains data used to animate everything in the engine.
Properties
----------
+---------------------------+------------------------------------------------+
| :ref:`float<class_float>` | :ref:`length<class_Animation_property_length>` |
+---------------------------+------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`loop<class_Animation_property_loop>` |
+---------------------------+------------------------------------------------+
| :ref:`float<class_float>` | :ref:`step<class_Animation_property_step>` |
+---------------------------+------------------------------------------------+
Methods
-------
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`add_track<class_Animation_method_add_track>` **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`animation_track_get_key_animation<class_Animation_method_animation_track_get_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`animation_track_insert_key<class_Animation_method_animation_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`animation_track_set_key_animation<class_Animation_method_animation_track_set_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`audio_track_get_key_end_offset<class_Animation_method_audio_track_get_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`audio_track_get_key_start_offset<class_Animation_method_audio_track_get_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Resource<class_Resource>` | :ref:`audio_track_get_key_stream<class_Animation_method_audio_track_get_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`audio_track_insert_key<class_Animation_method_audio_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`audio_track_set_key_end_offset<class_Animation_method_audio_track_set_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`audio_track_set_key_start_offset<class_Animation_method_audio_track_set_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`audio_track_set_key_stream<class_Animation_method_audio_track_set_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_in_handle<class_Animation_method_bezier_track_get_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_out_handle<class_Animation_method_bezier_track_get_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`bezier_track_get_key_value<class_Animation_method_bezier_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`bezier_track_insert_key<class_Animation_method_bezier_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`bezier_track_interpolate<class_Animation_method_bezier_track_interpolate>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`bezier_track_set_key_in_handle<class_Animation_method_bezier_track_set_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`bezier_track_set_key_out_handle<class_Animation_method_bezier_track_set_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`bezier_track_set_key_value<class_Animation_method_bezier_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear<class_Animation_method_clear>` **(** **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`copy_track<class_Animation_method_copy_track>` **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`find_track<class_Animation_method_find_track>` **(** :ref:`NodePath<class_NodePath>` path **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_track_count<class_Animation_method_get_track_count>` **(** **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`method_track_get_key_indices<class_Animation_method_method_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`method_track_get_name<class_Animation_method_method_track_get_name>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`method_track_get_params<class_Animation_method_method_track_get_params>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_track<class_Animation_method_remove_track>` **(** :ref:`int<class_int>` idx **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`track_find_key<class_Animation_method_track_find_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`track_get_interpolation_loop_wrap<class_Animation_method_track_get_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`InterpolationType<enum_Animation_InterpolationType>` | :ref:`track_get_interpolation_type<class_Animation_method_track_get_interpolation_type>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`track_get_key_count<class_Animation_method_track_get_key_count>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`track_get_key_time<class_Animation_method_track_get_key_time>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`track_get_key_transition<class_Animation_method_track_get_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`track_get_key_value<class_Animation_method_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`track_get_path<class_Animation_method_track_get_path>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`TrackType<enum_Animation_TrackType>` | :ref:`track_get_type<class_Animation_method_track_get_type>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_insert_key<class_Animation_method_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`track_is_enabled<class_Animation_method_track_is_enabled>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`track_is_imported<class_Animation_method_track_is_imported>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_move_down<class_Animation_method_track_move_down>` **(** :ref:`int<class_int>` idx **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_move_up<class_Animation_method_track_move_up>` **(** :ref:`int<class_int>` idx **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_remove_key<class_Animation_method_track_remove_key>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_remove_key_at_position<class_Animation_method_track_remove_key_at_position>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_enabled<class_Animation_method_track_set_enabled>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_imported<class_Animation_method_track_set_imported>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_interpolation_loop_wrap<class_Animation_method_track_set_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_interpolation_type<class_Animation_method_track_set_interpolation_type>` **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_key_transition<class_Animation_method_track_set_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_key_value<class_Animation_method_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_set_path<class_Animation_method_track_set_path>` **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`track_swap<class_Animation_method_track_swap>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`transform_track_insert_key<class_Animation_method_transform_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`transform_track_interpolate<class_Animation_method_transform_track_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`value_track_get_key_indices<class_Animation_method_value_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`UpdateMode<enum_Animation_UpdateMode>` | :ref:`value_track_get_update_mode<class_Animation_method_value_track_get_update_mode>` **(** :ref:`int<class_int>` idx **)** const |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`value_track_set_update_mode<class_Animation_method_value_track_set_update_mode>` **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)** |
+------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
.. _class_Animation_signal_tracks_changed:
- **tracks_changed** **(** **)**
Enumerations
------------
.. _enum_Animation_TrackType:
.. _class_Animation_constant_TYPE_VALUE:
.. _class_Animation_constant_TYPE_TRANSFORM:
.. _class_Animation_constant_TYPE_METHOD:
.. _class_Animation_constant_TYPE_BEZIER:
.. _class_Animation_constant_TYPE_AUDIO:
.. _class_Animation_constant_TYPE_ANIMATION:
enum **TrackType**:
- **TYPE_VALUE** = **0** --- Value tracks set values in node properties, but only those which can be Interpolated.
- **TYPE_TRANSFORM** = **1** --- Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are Interpolated.
- **TYPE_METHOD** = **2** --- Method tracks call functions with given arguments per key.
- **TYPE_BEZIER** = **3**
- **TYPE_AUDIO** = **4**
- **TYPE_ANIMATION** = **5**
----
.. _enum_Animation_InterpolationType:
.. _class_Animation_constant_INTERPOLATION_NEAREST:
.. _class_Animation_constant_INTERPOLATION_LINEAR:
.. _class_Animation_constant_INTERPOLATION_CUBIC:
enum **InterpolationType**:
- **INTERPOLATION_NEAREST** = **0** --- No interpolation (nearest value).
- **INTERPOLATION_LINEAR** = **1** --- Linear interpolation.
- **INTERPOLATION_CUBIC** = **2** --- Cubic interpolation.
----
.. _enum_Animation_UpdateMode:
.. _class_Animation_constant_UPDATE_CONTINUOUS:
.. _class_Animation_constant_UPDATE_DISCRETE:
.. _class_Animation_constant_UPDATE_TRIGGER:
.. _class_Animation_constant_UPDATE_CAPTURE:
enum **UpdateMode**:
- **UPDATE_CONTINUOUS** = **0** --- Update between keyframes.
- **UPDATE_DISCRETE** = **1** --- Update at the keyframes and hold the value.
- **UPDATE_TRIGGER** = **2** --- Update at the keyframes.
- **UPDATE_CAPTURE** = **3**
Description
-----------
An Animation resource contains data used to animate everything in the engine. Animations are divided into tracks, and each track must be linked to a node. The state of that node can be changed through time, by adding timed keys (events) to the track.
::
# This creates an animation that makes the node "Enemy" move to the right by
# 100 pixels in 1 second.
var animation = Animation.new()
var track_index = animation.add_track(Animation.TYPE_VALUE)
animation.track_set_path(track_index, "Enemy:position.x")
animation.track_insert_key(track_index, 0.0, 0)
animation.track_insert_key(track_index, 0.5, 100)
Animations are just data containers, and must be added to nodes such as an :ref:`AnimationPlayer<class_AnimationPlayer>` or :ref:`AnimationTreePlayer<class_AnimationTreePlayer>` to be played back.
Tutorials
---------
- :doc:`../tutorials/animation/index`
Property Descriptions
---------------------
.. _class_Animation_property_length:
- :ref:`float<class_float>` **length**
+----------+-------------------+
| *Setter* | set_length(value) |
+----------+-------------------+
| *Getter* | get_length() |
+----------+-------------------+
The total length of the animation (in seconds). Note that length is not delimited by the last key, as this one may be before or after the end to ensure correct interpolation and looping.
----
.. _class_Animation_property_loop:
- :ref:`bool<class_bool>` **loop**
+----------+-----------------+
| *Setter* | set_loop(value) |
+----------+-----------------+
| *Getter* | has_loop() |
+----------+-----------------+
A flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
----
.. _class_Animation_property_step:
- :ref:`float<class_float>` **step**
+----------+-----------------+
| *Setter* | set_step(value) |
+----------+-----------------+
| *Getter* | get_step() |
+----------+-----------------+
The animation step value.
Method Descriptions
-------------------
.. _class_Animation_method_add_track:
- :ref:`int<class_int>` **add_track** **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)**
Add a track to the Animation. The track type must be specified as any of the values in the TYPE\_\* enumeration.
----
.. _class_Animation_method_animation_track_get_key_animation:
- :ref:`String<class_String>` **animation_track_get_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_animation_track_insert_key:
- :ref:`int<class_int>` **animation_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)**
----
.. _class_Animation_method_animation_track_set_key_animation:
- void **animation_track_set_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)**
----
.. _class_Animation_method_audio_track_get_key_end_offset:
- :ref:`float<class_float>` **audio_track_get_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_audio_track_get_key_start_offset:
- :ref:`float<class_float>` **audio_track_get_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_audio_track_get_key_stream:
- :ref:`Resource<class_Resource>` **audio_track_get_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_audio_track_insert_key:
- :ref:`int<class_int>` **audio_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)**
----
.. _class_Animation_method_audio_track_set_key_end_offset:
- void **audio_track_set_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
----
.. _class_Animation_method_audio_track_set_key_start_offset:
- void **audio_track_set_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
----
.. _class_Animation_method_audio_track_set_key_stream:
- void **audio_track_set_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)**
----
.. _class_Animation_method_bezier_track_get_key_in_handle:
- :ref:`Vector2<class_Vector2>` **bezier_track_get_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_bezier_track_get_key_out_handle:
- :ref:`Vector2<class_Vector2>` **bezier_track_get_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_bezier_track_get_key_value:
- :ref:`float<class_float>` **bezier_track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
----
.. _class_Animation_method_bezier_track_insert_key:
- :ref:`int<class_int>` **bezier_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)**
----
.. _class_Animation_method_bezier_track_interpolate:
- :ref:`float<class_float>` **bezier_track_interpolate** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const
----
.. _class_Animation_method_bezier_track_set_key_in_handle:
- void **bezier_track_set_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)**
----
.. _class_Animation_method_bezier_track_set_key_out_handle:
- void **bezier_track_set_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)**
----
.. _class_Animation_method_bezier_track_set_key_value:
- void **bezier_track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)**
----
.. _class_Animation_method_clear:
- void **clear** **(** **)**
Clear the animation (clear all tracks and reset all).
----
.. _class_Animation_method_copy_track:
- void **copy_track** **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)**
Adds a new track that is a copy of the given track from ``to_animation``.
----
.. _class_Animation_method_find_track:
- :ref:`int<class_int>` **find_track** **(** :ref:`NodePath<class_NodePath>` path **)** const
Returns the index of the specified track. If the track is not found, return -1.
----
.. _class_Animation_method_get_track_count:
- :ref:`int<class_int>` **get_track_count** **(** **)** const
Returns the amount of tracks in the animation.
----
.. _class_Animation_method_method_track_get_key_indices:
- :ref:`PoolIntArray<class_PoolIntArray>` **method_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
Returns all the key indices of a method track, given a position and delta time.
----
.. _class_Animation_method_method_track_get_name:
- :ref:`String<class_String>` **method_track_get_name** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
Returns the method name of a method track.
----
.. _class_Animation_method_method_track_get_params:
- :ref:`Array<class_Array>` **method_track_get_params** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
Returns the arguments values to be called on a method track for a given key in a given track.
----
.. _class_Animation_method_remove_track:
- void **remove_track** **(** :ref:`int<class_int>` idx **)**
Remove a track by specifying the track index.
----
.. _class_Animation_method_track_find_key:
- :ref:`int<class_int>` **track_find_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const
Find the key index by time in a given track. Optionally, only find it if the exact time is given.
----
.. _class_Animation_method_track_get_interpolation_loop_wrap:
- :ref:`bool<class_bool>` **track_get_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx **)** const
Returns ``true`` if the track at ``idx`` wraps the interpolation loop. Default value: ``true``.
----
.. _class_Animation_method_track_get_interpolation_type:
- :ref:`InterpolationType<enum_Animation_InterpolationType>` **track_get_interpolation_type** **(** :ref:`int<class_int>` idx **)** const
Returns the interpolation type of a given track, from the INTERPOLATION\_\* enum.
----
.. _class_Animation_method_track_get_key_count:
- :ref:`int<class_int>` **track_get_key_count** **(** :ref:`int<class_int>` idx **)** const
Returns the amount of keys in a given track.
----
.. _class_Animation_method_track_get_key_time:
- :ref:`float<class_float>` **track_get_key_time** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
Returns the time at which the key is located.
----
.. _class_Animation_method_track_get_key_transition:
- :ref:`float<class_float>` **track_get_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
Returns the transition curve (easing) for a specific key (see built-in math function "ease").
----
.. _class_Animation_method_track_get_key_value:
- :ref:`Variant<class_Variant>` **track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
Returns the value of a given key in a given track.
----
.. _class_Animation_method_track_get_path:
- :ref:`NodePath<class_NodePath>` **track_get_path** **(** :ref:`int<class_int>` idx **)** const
Get the path of a track. for more information on the path format, see :ref:`track_set_path<class_Animation_method_track_set_path>`
----
.. _class_Animation_method_track_get_type:
- :ref:`TrackType<enum_Animation_TrackType>` **track_get_type** **(** :ref:`int<class_int>` idx **)** const
Get the type of a track.
----
.. _class_Animation_method_track_insert_key:
- void **track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)**
Insert a generic key in a given track.
----
.. _class_Animation_method_track_is_enabled:
- :ref:`bool<class_bool>` **track_is_enabled** **(** :ref:`int<class_int>` idx **)** const
Returns ``true`` if the track at index ``idx`` is enabled.
----
.. _class_Animation_method_track_is_imported:
- :ref:`bool<class_bool>` **track_is_imported** **(** :ref:`int<class_int>` idx **)** const
Returns ``true`` if the given track is imported. Else, return ``false``.
----
.. _class_Animation_method_track_move_down:
- void **track_move_down** **(** :ref:`int<class_int>` idx **)**
Move a track down.
----
.. _class_Animation_method_track_move_up:
- void **track_move_up** **(** :ref:`int<class_int>` idx **)**
Move a track up.
----
.. _class_Animation_method_track_remove_key:
- void **track_remove_key** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)**
Remove a key by index in a given track.
----
.. _class_Animation_method_track_remove_key_at_position:
- void **track_remove_key_at_position** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)**
Remove a key by position (seconds) in a given track.
----
.. _class_Animation_method_track_set_enabled:
- void **track_set_enabled** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)**
Enables/disables the given track. Tracks are enabled by default.
----
.. _class_Animation_method_track_set_imported:
- void **track_set_imported** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)**
Set the given track as imported or not.
----
.. _class_Animation_method_track_set_interpolation_loop_wrap:
- void **track_set_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)**
If ``true``, the track at ``idx`` wraps the interpolation loop.
----
.. _class_Animation_method_track_set_interpolation_type:
- void **track_set_interpolation_type** **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)**
Set the interpolation type of a given track, from the INTERPOLATION\_\* enum.
----
.. _class_Animation_method_track_set_key_transition:
- void **track_set_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)**
Set the transition curve (easing) for a specific key (see built-in math function "ease").
----
.. _class_Animation_method_track_set_key_value:
- void **track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)**
Set the value of an existing key.
----
.. _class_Animation_method_track_set_path:
- void **track_set_path** **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)**
Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":".
**Example:** "character/skeleton:ankle" or "character/mesh:transform/local".
----
.. _class_Animation_method_track_swap:
- void **track_swap** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)**
----
.. _class_Animation_method_transform_track_insert_key:
- :ref:`int<class_int>` **transform_track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)**
Insert a transform key for a transform track.
----
.. _class_Animation_method_transform_track_interpolate:
- :ref:`Array<class_Array>` **transform_track_interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const
Returns the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position (:ref:`Vector3<class_Vector3>`), rotation (:ref:`Quat<class_Quat>`) and scale (:ref:`Vector3<class_Vector3>`).
----
.. _class_Animation_method_value_track_get_key_indices:
- :ref:`PoolIntArray<class_PoolIntArray>` **value_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
Returns all the key indices of a value track, given a position and delta time.
----
.. _class_Animation_method_value_track_get_update_mode:
- :ref:`UpdateMode<enum_Animation_UpdateMode>` **value_track_get_update_mode** **(** :ref:`int<class_int>` idx **)** const
Returns the update mode of a value track.
----
.. _class_Animation_method_value_track_set_update_mode:
- void **value_track_set_update_mode** **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)**
Set the update mode (UPDATE\_\*) of a value track.