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godot-docs/classes/class_aabb.rst
2020-01-21 09:28:25 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AABB.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AABB:
AABB
====
**Category:** Built-In Types
Brief Description
-----------------
Axis-Aligned Bounding Box.
Properties
----------
+-------------------------------+-----------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`end<class_AABB_property_end>` |
+-------------------------------+-----------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`position<class_AABB_property_position>` |
+-------------------------------+-----------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`size<class_AABB_property_size>` |
+-------------------------------+-----------------------------------------------+
Methods
-------
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`AABB<class_AABB_method_AABB>` **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` size **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`encloses<class_AABB_method_encloses>` **(** :ref:`AABB<class_AABB>` with **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`expand<class_AABB_method_expand>` **(** :ref:`Vector3<class_Vector3>` to_point **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_area<class_AABB_method_get_area>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`get_endpoint<class_AABB_method_get_endpoint>` **(** :ref:`int<class_int>` idx **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`get_longest_axis<class_AABB_method_get_longest_axis>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_longest_axis_index<class_AABB_method_get_longest_axis_index>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_longest_axis_size<class_AABB_method_get_longest_axis_size>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`get_shortest_axis<class_AABB_method_get_shortest_axis>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_shortest_axis_index<class_AABB_method_get_shortest_axis_index>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_shortest_axis_size<class_AABB_method_get_shortest_axis_size>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`get_support<class_AABB_method_get_support>` **(** :ref:`Vector3<class_Vector3>` dir **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`grow<class_AABB_method_grow>` **(** :ref:`float<class_float>` by **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_no_area<class_AABB_method_has_no_area>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_no_surface<class_AABB_method_has_no_surface>` **(** **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_point<class_AABB_method_has_point>` **(** :ref:`Vector3<class_Vector3>` point **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`intersection<class_AABB_method_intersection>` **(** :ref:`AABB<class_AABB>` with **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects<class_AABB_method_intersects>` **(** :ref:`AABB<class_AABB>` with **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects_plane<class_AABB_method_intersects_plane>` **(** :ref:`Plane<class_Plane>` plane **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects_segment<class_AABB_method_intersects_segment>` **(** :ref:`Vector3<class_Vector3>` from, :ref:`Vector3<class_Vector3>` to **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`merge<class_AABB_method_merge>` **(** :ref:`AABB<class_AABB>` with **)** |
+-------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Tutorials
---------
- :doc:`../tutorials/math/index`
Property Descriptions
---------------------
.. _class_AABB_property_end:
- :ref:`Vector3<class_Vector3>` **end**
Ending corner.
----
.. _class_AABB_property_position:
- :ref:`Vector3<class_Vector3>` **position**
Beginning corner.
----
.. _class_AABB_property_size:
- :ref:`Vector3<class_Vector3>` **size**
Size from position to end.
Method Descriptions
-------------------
.. _class_AABB_method_AABB:
- :ref:`AABB<class_AABB>` **AABB** **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` size **)**
Optional constructor, accepts position and size.
----
.. _class_AABB_method_encloses:
- :ref:`bool<class_bool>` **encloses** **(** :ref:`AABB<class_AABB>` with **)**
Returns ``true`` if this ``AABB`` completely encloses another one.
----
.. _class_AABB_method_expand:
- :ref:`AABB<class_AABB>` **expand** **(** :ref:`Vector3<class_Vector3>` to_point **)**
Returns this ``AABB`` expanded to include a given point.
----
.. _class_AABB_method_get_area:
- :ref:`float<class_float>` **get_area** **(** **)**
Gets the area of the ``AABB``.
----
.. _class_AABB_method_get_endpoint:
- :ref:`Vector3<class_Vector3>` **get_endpoint** **(** :ref:`int<class_int>` idx **)**
Gets the position of the 8 endpoints of the ``AABB`` in space.
----
.. _class_AABB_method_get_longest_axis:
- :ref:`Vector3<class_Vector3>` **get_longest_axis** **(** **)**
Returns the normalized longest axis of the ``AABB``.
----
.. _class_AABB_method_get_longest_axis_index:
- :ref:`int<class_int>` **get_longest_axis_index** **(** **)**
Returns the index of the longest axis of the ``AABB`` (according to :ref:`Vector3<class_Vector3>`::AXIS\* enum).
----
.. _class_AABB_method_get_longest_axis_size:
- :ref:`float<class_float>` **get_longest_axis_size** **(** **)**
Returns the scalar length of the longest axis of the ``AABB``.
----
.. _class_AABB_method_get_shortest_axis:
- :ref:`Vector3<class_Vector3>` **get_shortest_axis** **(** **)**
Returns the normalized shortest axis of the ``AABB``.
----
.. _class_AABB_method_get_shortest_axis_index:
- :ref:`int<class_int>` **get_shortest_axis_index** **(** **)**
Returns the index of the shortest axis of the ``AABB`` (according to :ref:`Vector3<class_Vector3>`::AXIS\* enum).
----
.. _class_AABB_method_get_shortest_axis_size:
- :ref:`float<class_float>` **get_shortest_axis_size** **(** **)**
Returns the scalar length of the shortest axis of the ``AABB``.
----
.. _class_AABB_method_get_support:
- :ref:`Vector3<class_Vector3>` **get_support** **(** :ref:`Vector3<class_Vector3>` dir **)**
Returns the support point in a given direction. This is useful for collision detection algorithms.
----
.. _class_AABB_method_grow:
- :ref:`AABB<class_AABB>` **grow** **(** :ref:`float<class_float>` by **)**
Returns a copy of the ``AABB`` grown a given amount of units towards all the sides.
----
.. _class_AABB_method_has_no_area:
- :ref:`bool<class_bool>` **has_no_area** **(** **)**
Returns ``true`` if the ``AABB`` is flat or empty.
----
.. _class_AABB_method_has_no_surface:
- :ref:`bool<class_bool>` **has_no_surface** **(** **)**
Returns ``true`` if the ``AABB`` is empty.
----
.. _class_AABB_method_has_point:
- :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector3<class_Vector3>` point **)**
Returns ``true`` if the ``AABB`` contains a point.
----
.. _class_AABB_method_intersection:
- :ref:`AABB<class_AABB>` **intersection** **(** :ref:`AABB<class_AABB>` with **)**
Returns the intersection between two ``AABB``. An empty AABB (size 0,0,0) is returned on failure.
----
.. _class_AABB_method_intersects:
- :ref:`bool<class_bool>` **intersects** **(** :ref:`AABB<class_AABB>` with **)**
Returns ``true`` if the ``AABB`` overlaps with another.
----
.. _class_AABB_method_intersects_plane:
- :ref:`bool<class_bool>` **intersects_plane** **(** :ref:`Plane<class_Plane>` plane **)**
Returns ``true`` if the ``AABB`` is on both sides of a plane.
----
.. _class_AABB_method_intersects_segment:
- :ref:`bool<class_bool>` **intersects_segment** **(** :ref:`Vector3<class_Vector3>` from, :ref:`Vector3<class_Vector3>` to **)**
Returns ``true`` if the ``AABB`` intersects the line segment between ``from`` and ``to``.
----
.. _class_AABB_method_merge:
- :ref:`AABB<class_AABB>` **merge** **(** :ref:`AABB<class_AABB>` with **)**
Returns a larger AABB that contains this AABB and ``with``.