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godot-docs/classes/class_visualscriptlocalvarset.rst
2018-01-12 08:52:43 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptLocalVarSet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptLocalVarSet:
VisualScriptLocalVarSet
=======================
**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Changes a local variable's value.
Member Variables
----------------
.. _class_VisualScriptLocalVarSet_type:
- :ref:`Type<enum_variant_type>` **type** - The local variable's type.
.. _class_VisualScriptLocalVarSet_var_name:
- :ref:`String<class_string>` **var_name** - The local variable's name.
Description
-----------
Changes a local variable's value to the given input. The new value is also provided on an output Data port.
**Input Ports:**
- Sequence
- Data (variant): ``set``
**Output Ports:**
- Sequence
- Data (variant): ``get``