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71 lines
3.2 KiB
ReStructuredText
71 lines
3.2 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the TCP_Server.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_TCP_Server:
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TCP_Server
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==========
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**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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TCP Server.
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Member Functions
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----------------
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+--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_connection_available<class_TCP_Server_is_connection_available>` **(** **)** const |
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+--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`listen<class_TCP_Server_listen>` **(** :ref:`int<class_int>` port, :ref:`String<class_string>` bind_address="*" **)** |
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+--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`stop<class_TCP_Server_stop>` **(** **)** |
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+--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`StreamPeerTCP<class_streampeertcp>` | :ref:`take_connection<class_TCP_Server_take_connection>` **(** **)** |
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+--------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
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Description
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-----------
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TCP Server class. Listens to connections on a port and returns a :ref:`StreamPeerTCP<class_streampeertcp>` when got a connection.
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Member Function Description
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---------------------------
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.. _class_TCP_Server_is_connection_available:
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- :ref:`bool<class_bool>` **is_connection_available** **(** **)** const
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Return true if a connection is available for taking.
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.. _class_TCP_Server_listen:
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- :ref:`int<class_int>` **listen** **(** :ref:`int<class_int>` port, :ref:`String<class_string>` bind_address="*" **)**
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Listen on the "port" binding to "bind_address".
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If "bind_address" is set as "\*" (default), the server will listen on all available addresses (both IPv4 and IPv6).
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If "bind_address" is set as "0.0.0.0" (for IPv4) or "::" (for IPv6), the server will listen on all available addresses matching that IP type.
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If "bind_address" is set to any valid address (e.g. "192.168.1.101", "::1", etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
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.. _class_TCP_Server_stop:
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- void **stop** **(** **)**
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Stop listening.
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.. _class_TCP_Server_take_connection:
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- :ref:`StreamPeerTCP<class_streampeertcp>` **take_connection** **(** **)**
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If a connection is available, return a StreamPeerTCP with the connection/
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