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godot-docs/classes/class_spatialvelocitytracker.rst

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the SpatialVelocityTracker.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_SpatialVelocityTracker:
SpatialVelocityTracker
======================
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_tracked_linear_velocity<class_SpatialVelocityTracker_get_tracked_linear_velocity>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`reset<class_SpatialVelocityTracker_reset>` **(** :ref:`Vector3<class_vector3>` position **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update_position<class_SpatialVelocityTracker_update_position>` **(** :ref:`Vector3<class_vector3>` position **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_SpatialVelocityTracker_track_physics_step:
- :ref:`bool<class_bool>` **track_physics_step**
Member Function Description
---------------------------
.. _class_SpatialVelocityTracker_get_tracked_linear_velocity:
- :ref:`Vector3<class_vector3>` **get_tracked_linear_velocity** **(** **)** const
.. _class_SpatialVelocityTracker_reset:
- void **reset** **(** :ref:`Vector3<class_vector3>` position **)**
.. _class_SpatialVelocityTracker_update_position:
- void **update_position** **(** :ref:`Vector3<class_vector3>` position **)**