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54 lines
2.1 KiB
ReStructuredText
54 lines
2.1 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the SpatialVelocityTracker.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_SpatialVelocityTracker:
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SpatialVelocityTracker
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======================
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**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector3<class_vector3>` | :ref:`get_tracked_linear_velocity<class_SpatialVelocityTracker_get_tracked_linear_velocity>` **(** **)** const |
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+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`reset<class_SpatialVelocityTracker_reset>` **(** :ref:`Vector3<class_vector3>` position **)** |
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+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`update_position<class_SpatialVelocityTracker_update_position>` **(** :ref:`Vector3<class_vector3>` position **)** |
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+--------------------------------+-------------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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.. _class_SpatialVelocityTracker_track_physics_step:
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- :ref:`bool<class_bool>` **track_physics_step**
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Member Function Description
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---------------------------
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.. _class_SpatialVelocityTracker_get_tracked_linear_velocity:
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- :ref:`Vector3<class_vector3>` **get_tracked_linear_velocity** **(** **)** const
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.. _class_SpatialVelocityTracker_reset:
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- void **reset** **(** :ref:`Vector3<class_vector3>` position **)**
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.. _class_SpatialVelocityTracker_update_position:
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- void **update_position** **(** :ref:`Vector3<class_vector3>` position **)**
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