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55 lines
1.7 KiB
ReStructuredText
55 lines
1.7 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the Sky.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_Sky:
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Sky
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===
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**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`PanoramaSky<class_panoramasky>`, :ref:`ProceduralSky<class_proceduralsky>`
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**Category:** Core
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Brief Description
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-----------------
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The base class for :ref:`PanoramaSky<class_panoramasky>` and :ref:`ProceduralSky<class_proceduralsky>`.
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Member Variables
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----------------
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.. _class_Sky_radiance_size:
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- :ref:`RadianceSize<enum_sky_radiancesize>` **radiance_size** - The Sky's radiance map size.
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The higher the radiance map size, the more detailed the lighting from the Sky will be.
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See RADIANCE_SIZE\_\* constants for values. Default size is RADIANCE_SIZE_512.
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Enums
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-----
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.. _enum_Sky_RadianceSize:
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enum **RadianceSize**
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- **RADIANCE_SIZE_32** = **0** --- Radiance texture size is 32x32 pixels.
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- **RADIANCE_SIZE_64** = **1** --- Radiance texture size is 64x64 pixels.
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- **RADIANCE_SIZE_128** = **2** --- Radiance texture size is 128x128 pixels.
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- **RADIANCE_SIZE_256** = **3** --- Radiance texture size is 256x256 pixels.
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- **RADIANCE_SIZE_512** = **4** --- Radiance texture size is 512x512 pixels.
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- **RADIANCE_SIZE_1024** = **5** --- Radiance texture size is 1024x1024 pixels.
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- **RADIANCE_SIZE_2048** = **6** --- Radiance texture size is 2048x2048 pixels.
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- **RADIANCE_SIZE_MAX** = **7** --- Radiance texture size is the largest size it can be.
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Description
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-----------
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The base class for :ref:`PanoramaSky<class_panoramasky>` and :ref:`ProceduralSky<class_proceduralsky>`.
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