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godot-docs/classes/class_rect2.rst
2017-12-10 00:45:14 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Rect2.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Rect2:
Rect2
=====
**Category:** Built-In Types
Brief Description
-----------------
2D Axis-aligned bounding box.
Member Functions
----------------
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`Rect2<class_Rect2_Rect2>` **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` size **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`Rect2<class_Rect2_Rect2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`abs<class_Rect2_abs>` **(** **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`clip<class_Rect2_clip>` **(** :ref:`Rect2<class_rect2>` b **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`encloses<class_Rect2_encloses>` **(** :ref:`Rect2<class_rect2>` b **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`expand<class_Rect2_expand>` **(** :ref:`Vector2<class_vector2>` to **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_area<class_Rect2_get_area>` **(** **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`grow<class_Rect2_grow>` **(** :ref:`float<class_float>` by **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`grow_individual<class_Rect2_grow_individual>` **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`grow_margin<class_Rect2_grow_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect2_has_no_area>` **(** **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_point<class_Rect2_has_point>` **(** :ref:`Vector2<class_vector2>` point **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`intersects<class_Rect2_intersects>` **(** :ref:`Rect2<class_rect2>` b **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_rect2>` | :ref:`merge<class_Rect2_merge>` **(** :ref:`Rect2<class_rect2>` b **)** |
+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_Rect2_end:
- :ref:`Vector2<class_vector2>` **end** - Ending corner.
.. _class_Rect2_position:
- :ref:`Vector2<class_vector2>` **position** - Position (starting corner).
.. _class_Rect2_size:
- :ref:`Vector2<class_vector2>` **size** - Size from position to end.
Description
-----------
Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
Member Function Description
---------------------------
.. _class_Rect2_Rect2:
- :ref:`Rect2<class_rect2>` **Rect2** **(** :ref:`Vector2<class_vector2>` position, :ref:`Vector2<class_vector2>` size **)**
Constructs a ``Rect2`` by position and size.
.. _class_Rect2_Rect2:
- :ref:`Rect2<class_rect2>` **Rect2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)**
Constructs a ``Rect2`` by x, y, width, and height.
.. _class_Rect2_abs:
- :ref:`Rect2<class_rect2>` **abs** **(** **)**
.. _class_Rect2_clip:
- :ref:`Rect2<class_rect2>` **clip** **(** :ref:`Rect2<class_rect2>` b **)**
Returns the intersection of this ``Rect2`` and b.
.. _class_Rect2_encloses:
- :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect2<class_rect2>` b **)**
Returns ``true`` if this ``Rect2`` completely encloses another one.
.. _class_Rect2_expand:
- :ref:`Rect2<class_rect2>` **expand** **(** :ref:`Vector2<class_vector2>` to **)**
Returns this ``Rect2`` expanded to include a given point.
.. _class_Rect2_get_area:
- :ref:`float<class_float>` **get_area** **(** **)**
Returns the area of the ``Rect2``.
.. _class_Rect2_grow:
- :ref:`Rect2<class_rect2>` **grow** **(** :ref:`float<class_float>` by **)**
Returns a copy of the ``Rect2`` grown a given amount of units towards all the sides.
.. _class_Rect2_grow_individual:
- :ref:`Rect2<class_rect2>` **grow_individual** **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)**
Returns a copy of the ``Rect2`` grown a given amount of units towards each direction individually.
.. _class_Rect2_grow_margin:
- :ref:`Rect2<class_rect2>` **grow_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)**
Returns a copy of the ``Rect2`` grown a given amount of units towards the Margin direction.
.. _class_Rect2_has_no_area:
- :ref:`bool<class_bool>` **has_no_area** **(** **)**
Returns ``true`` if the ``Rect2`` is flat or empty.
.. _class_Rect2_has_point:
- :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_vector2>` point **)**
Returns ``true`` if the ``Rect2`` contains a point.
.. _class_Rect2_intersects:
- :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect2<class_rect2>` b **)**
Returns ``true`` if the ``Rect2`` overlaps with another.
.. _class_Rect2_merge:
- :ref:`Rect2<class_rect2>` **merge** **(** :ref:`Rect2<class_rect2>` b **)**
Returns a larger Rect2 that contains this Rect2 and ``with``.