Files
godot-docs/classes/class_proceduralsky.rst
2018-01-12 08:52:43 +01:00

102 lines
2.2 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ProceduralSky.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ProceduralSky:
ProceduralSky
=============
**Inherits:** :ref:`Sky<class_sky>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Variables
----------------
.. _class_ProceduralSky_ground_bottom_color:
- :ref:`Color<class_color>` **ground_bottom_color**
.. _class_ProceduralSky_ground_curve:
- :ref:`float<class_float>` **ground_curve**
.. _class_ProceduralSky_ground_energy:
- :ref:`float<class_float>` **ground_energy**
.. _class_ProceduralSky_ground_horizon_color:
- :ref:`Color<class_color>` **ground_horizon_color**
.. _class_ProceduralSky_sky_curve:
- :ref:`float<class_float>` **sky_curve**
.. _class_ProceduralSky_sky_energy:
- :ref:`float<class_float>` **sky_energy**
.. _class_ProceduralSky_sky_horizon_color:
- :ref:`Color<class_color>` **sky_horizon_color**
.. _class_ProceduralSky_sky_top_color:
- :ref:`Color<class_color>` **sky_top_color**
.. _class_ProceduralSky_sun_angle_max:
- :ref:`float<class_float>` **sun_angle_max**
.. _class_ProceduralSky_sun_angle_min:
- :ref:`float<class_float>` **sun_angle_min**
.. _class_ProceduralSky_sun_color:
- :ref:`Color<class_color>` **sun_color**
.. _class_ProceduralSky_sun_curve:
- :ref:`float<class_float>` **sun_curve**
.. _class_ProceduralSky_sun_energy:
- :ref:`float<class_float>` **sun_energy**
.. _class_ProceduralSky_sun_latitude:
- :ref:`float<class_float>` **sun_latitude**
.. _class_ProceduralSky_sun_longitude:
- :ref:`float<class_float>` **sun_longitude**
.. _class_ProceduralSky_texture_size:
- :ref:`TextureSize<enum_proceduralsky_texturesize>` **texture_size**
Enums
-----
.. _enum_ProceduralSky_TextureSize:
enum **TextureSize**
- **TEXTURE_SIZE_256** = **0**
- **TEXTURE_SIZE_512** = **1**
- **TEXTURE_SIZE_1024** = **2**
- **TEXTURE_SIZE_2048** = **3**
- **TEXTURE_SIZE_4096** = **4**
- **TEXTURE_SIZE_MAX** = **5**