Files
godot-docs/classes/class_physics2dtestmotionresult.rst

59 lines
1.4 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Physics2DTestMotionResult:
Physics2DTestMotionResult
=========================
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Variables
----------------
.. _class_Physics2DTestMotionResult_collider:
- :ref:`Object<class_object>` **collider**
.. _class_Physics2DTestMotionResult_collider_id:
- :ref:`int<class_int>` **collider_id**
.. _class_Physics2DTestMotionResult_collider_rid:
- :ref:`RID<class_rid>` **collider_rid**
.. _class_Physics2DTestMotionResult_collider_shape:
- :ref:`int<class_int>` **collider_shape**
.. _class_Physics2DTestMotionResult_collider_velocity:
- :ref:`Vector2<class_vector2>` **collider_velocity**
.. _class_Physics2DTestMotionResult_collision_normal:
- :ref:`Vector2<class_vector2>` **collision_normal**
.. _class_Physics2DTestMotionResult_collision_point:
- :ref:`Vector2<class_vector2>` **collision_point**
.. _class_Physics2DTestMotionResult_motion:
- :ref:`Vector2<class_vector2>` **motion**
.. _class_Physics2DTestMotionResult_motion_remainder:
- :ref:`Vector2<class_vector2>` **motion_remainder**