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69 lines
2.3 KiB
ReStructuredText
69 lines
2.3 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the Physics2DShapeQueryParameters.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_Physics2DShapeQueryParameters:
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Physics2DShapeQueryParameters
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=============================
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**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Parameters to be sent to a 2D shape physics query.
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Member Functions
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----------------
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+-------+-------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_shape<class_Physics2DShapeQueryParameters_set_shape>` **(** :ref:`Resource<class_resource>` shape **)** |
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+-------+-------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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.. _class_Physics2DShapeQueryParameters_collision_layer:
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- :ref:`int<class_int>` **collision_layer** - The physics layer the query should be made on.
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.. _class_Physics2DShapeQueryParameters_exclude:
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- :ref:`Array<class_array>` **exclude** - The list of objects or object :ref:`RID<class_rid>`\ s, that will be excluded from collisions.
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.. _class_Physics2DShapeQueryParameters_margin:
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- :ref:`float<class_float>` **margin** - The collision margin for the shape.
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.. _class_Physics2DShapeQueryParameters_motion:
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- :ref:`Vector2<class_vector2>` **motion** - The motion of the shape being queried for.
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.. _class_Physics2DShapeQueryParameters_shape_rid:
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- :ref:`RID<class_rid>` **shape_rid** - The :ref:`RID<class_rid>` of the queried shape. See :ref:`set_shape<class_Physics2DShapeQueryParameters_set_shape>` also.
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.. _class_Physics2DShapeQueryParameters_transform:
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- :ref:`Transform2D<class_transform2d>` **transform** - the transform matrix of the queried shape.
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Description
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-----------
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This class contains the shape and other parameters for intersection/collision queries.
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Member Function Description
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---------------------------
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.. _class_Physics2DShapeQueryParameters_set_shape:
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- void **set_shape** **(** :ref:`Resource<class_resource>` shape **)**
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Set the :ref:`Shape2D<class_shape2d>` that will be used for collision/intersection queries.
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