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36 lines
1.1 KiB
ReStructuredText
36 lines
1.1 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the InputEventMouseMotion.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_InputEventMouseMotion:
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InputEventMouseMotion
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=====================
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**Inherits:** :ref:`InputEventMouse<class_inputeventmouse>` **<** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Input event type for mouse motion events.
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Member Variables
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----------------
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.. _class_InputEventMouseMotion_relative:
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- :ref:`Vector2<class_vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
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.. _class_InputEventMouseMotion_speed:
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- :ref:`Vector2<class_vector2>` **speed** - Mouse speed.
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Description
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-----------
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Contains mouse motion information. Supports relative, absolute positions and speed. See :ref:`Node._input<class_Node__input>`.
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