mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
83 lines
3.0 KiB
ReStructuredText
83 lines
3.0 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
|
|
.. DO NOT EDIT THIS FILE, but the EditorSelection.xml source instead.
|
|
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
|
|
|
.. _class_EditorSelection:
|
|
|
|
EditorSelection
|
|
===============
|
|
|
|
**Inherits:** :ref:`Object<class_object>`
|
|
|
|
**Category:** Core
|
|
|
|
Brief Description
|
|
-----------------
|
|
|
|
Manages the SceneTree selection in the editor.
|
|
|
|
Member Functions
|
|
----------------
|
|
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`add_node<class_EditorSelection_add_node>` **(** :ref:`Node<class_node>` node **)** |
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`clear<class_EditorSelection_clear>` **(** **)** |
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Array<class_array>` | :ref:`get_selected_nodes<class_EditorSelection_get_selected_nodes>` **(** **)** |
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Array<class_array>` | :ref:`get_transformable_selected_nodes<class_EditorSelection_get_transformable_selected_nodes>` **(** **)** |
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`remove_node<class_EditorSelection_remove_node>` **(** :ref:`Node<class_node>` node **)** |
|
|
+----------------------------+-------------------------------------------------------------------------------------------------------------+
|
|
|
|
Signals
|
|
-------
|
|
|
|
.. _class_EditorSelection_selection_changed:
|
|
|
|
- **selection_changed** **(** **)**
|
|
|
|
Emitted when the selection changes.
|
|
|
|
|
|
Description
|
|
-----------
|
|
|
|
This object manages the SceneTree selection in the editor.
|
|
|
|
Member Function Description
|
|
---------------------------
|
|
|
|
.. _class_EditorSelection_add_node:
|
|
|
|
- void **add_node** **(** :ref:`Node<class_node>` node **)**
|
|
|
|
Add a node to the selection.
|
|
|
|
.. _class_EditorSelection_clear:
|
|
|
|
- void **clear** **(** **)**
|
|
|
|
Clear the selection.
|
|
|
|
.. _class_EditorSelection_get_selected_nodes:
|
|
|
|
- :ref:`Array<class_array>` **get_selected_nodes** **(** **)**
|
|
|
|
Get the list of selected nodes.
|
|
|
|
.. _class_EditorSelection_get_transformable_selected_nodes:
|
|
|
|
- :ref:`Array<class_array>` **get_transformable_selected_nodes** **(** **)**
|
|
|
|
Get the list of selected nodes, optimized for transform operations (ie, moving them, rotating, etc). This list avoids situations where a node is selected and also chid/grandchild.
|
|
|
|
.. _class_EditorSelection_remove_node:
|
|
|
|
- void **remove_node** **(** :ref:`Node<class_node>` node **)**
|
|
|
|
Remove a node from the selection.
|
|
|
|
|