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godot-docs/classes/class_boxshape.rst
2017-11-27 08:32:15 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the BoxShape.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_BoxShape:
BoxShape
========
**Inherits:** :ref:`Shape<class_shape>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Box shape resource.
Member Variables
----------------
.. _class_BoxShape_extents:
- :ref:`Vector3<class_vector3>` **extents** - The shape's half extents.
Description
-----------
3D box shape that can be a child of a :ref:`PhysicsBody<class_physicsbody>` or :ref:`Area<class_area>`.