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82 lines
3.9 KiB
ReStructuredText
82 lines
3.9 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the BakedLightmapData.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_BakedLightmapData:
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BakedLightmapData
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=================
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**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_user<class_BakedLightmapData_add_user>` **(** :ref:`NodePath<class_nodepath>` path, :ref:`Texture<class_texture>` lightmap, :ref:`int<class_int>` instance **)** |
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`clear_users<class_BakedLightmapData_clear_users>` **(** **)** |
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_user_count<class_BakedLightmapData_get_user_count>` **(** **)** const |
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_texture>` | :ref:`get_user_lightmap<class_BakedLightmapData_get_user_lightmap>` **(** :ref:`int<class_int>` user_idx **)** const |
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NodePath<class_nodepath>` | :ref:`get_user_path<class_BakedLightmapData_get_user_path>` **(** :ref:`int<class_int>` user_idx **)** const |
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+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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.. _class_BakedLightmapData_bounds:
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- :ref:`AABB<class_aabb>` **bounds**
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.. _class_BakedLightmapData_cell_space_transform:
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- :ref:`Transform<class_transform>` **cell_space_transform**
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.. _class_BakedLightmapData_cell_subdiv:
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- :ref:`int<class_int>` **cell_subdiv**
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.. _class_BakedLightmapData_energy:
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- :ref:`float<class_float>` **energy**
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.. _class_BakedLightmapData_octree:
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- :ref:`PoolByteArray<class_poolbytearray>` **octree**
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Member Function Description
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---------------------------
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.. _class_BakedLightmapData_add_user:
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- void **add_user** **(** :ref:`NodePath<class_nodepath>` path, :ref:`Texture<class_texture>` lightmap, :ref:`int<class_int>` instance **)**
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.. _class_BakedLightmapData_clear_users:
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- void **clear_users** **(** **)**
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.. _class_BakedLightmapData_get_user_count:
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- :ref:`int<class_int>` **get_user_count** **(** **)** const
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.. _class_BakedLightmapData_get_user_lightmap:
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- :ref:`Texture<class_texture>` **get_user_lightmap** **(** :ref:`int<class_int>` user_idx **)** const
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.. _class_BakedLightmapData_get_user_path:
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- :ref:`NodePath<class_nodepath>` **get_user_path** **(** :ref:`int<class_int>` user_idx **)** const
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