Files
godot-docs/classes/class_thread.rst
2017-09-06 14:47:12 +02:00

73 lines
3.9 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_Thread:
Thread
======
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
A unit of execution in a process.
Member Functions
----------------
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_id<class_Thread_get_id>` **(** **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_active<class_Thread_is_active>` **(** **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| Error | :ref:`start<class_Thread_start>` **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` method, :ref:`Variant<class_variant>` userdata=NULL, :ref:`int<class_int>` priority=1 **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_variant>` | :ref:`wait_to_finish<class_Thread_wait_to_finish>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Numeric Constants
-----------------
- **PRIORITY_LOW** = **0**
- **PRIORITY_NORMAL** = **1**
- **PRIORITY_HIGH** = **2**
Description
-----------
A unit of execution in a process. Can run methods on :ref:`Object<class_object>`\ s simultaneously. The use of synchronization via :ref:`Mutex<class_mutex>`, :ref:`Semaphore<class_semaphore>` is advised if working with shared objects.
Member Function Description
---------------------------
.. _class_Thread_get_id:
- :ref:`String<class_string>` **get_id** **(** **)** const
Return the id of the thread, uniquely identifying it among all threads.
.. _class_Thread_is_active:
- :ref:`bool<class_bool>` **is_active** **(** **)** const
Whether this thread is currently active, an active Thread cannot start work on a new method but can be joined with :ref:`wait_to_finish<class_Thread_wait_to_finish>`.
.. _class_Thread_start:
- Error **start** **(** :ref:`Object<class_object>` instance, :ref:`String<class_string>` method, :ref:`Variant<class_variant>` userdata=NULL, :ref:`int<class_int>` priority=1 **)**
Start a new :ref:`Thread<class_thread>`, it will run "method" on object "instance" using "userdata" as an argument and running with "priority", one of PRIORITY\_\* enum.
Returns OK on success, or ERR_CANT_CREATE on failure.
.. _class_Thread_wait_to_finish:
- :ref:`Variant<class_variant>` **wait_to_finish** **(** **)**
Joins the :ref:`Thread<class_thread>` and waits for it to finish. Returns what the method called returned.