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167 lines
10 KiB
ReStructuredText
167 lines
10 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_SpriteBase3D:
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SpriteBase3D
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============
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**Inherits:** :ref:`GeometryInstance<class_geometryinstance>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`AnimatedSprite3D<class_animatedsprite3d>`, :ref:`Sprite3D<class_sprite3d>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_alpha_cut_mode<class_SpriteBase3D_get_alpha_cut_mode>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_axis<class_SpriteBase3D_get_axis>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_draw_flag<class_SpriteBase3D_get_draw_flag>` **(** :ref:`int<class_int>` flag **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Rect2<class_rect2>` | :ref:`get_item_rect<class_SpriteBase3D_get_item_rect>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Color<class_color>` | :ref:`get_modulate<class_SpriteBase3D_get_modulate>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_SpriteBase3D_get_offset>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_opacity<class_SpriteBase3D_get_opacity>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_pixel_size<class_SpriteBase3D_get_pixel_size>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_centered<class_SpriteBase3D_is_centered>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_flipped_h<class_SpriteBase3D_is_flipped_h>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_flipped_v<class_SpriteBase3D_is_flipped_v>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_alpha_cut_mode<class_SpriteBase3D_set_alpha_cut_mode>` **(** :ref:`int<class_int>` mode **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_axis<class_SpriteBase3D_set_axis>` **(** :ref:`int<class_int>` axis **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_centered<class_SpriteBase3D_set_centered>` **(** :ref:`bool<class_bool>` centered **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_draw_flag<class_SpriteBase3D_set_draw_flag>` **(** :ref:`int<class_int>` flag, :ref:`bool<class_bool>` enabled **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_flip_h<class_SpriteBase3D_set_flip_h>` **(** :ref:`bool<class_bool>` flip_h **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_flip_v<class_SpriteBase3D_set_flip_v>` **(** :ref:`bool<class_bool>` flip_v **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_modulate<class_SpriteBase3D_set_modulate>` **(** :ref:`Color<class_color>` modulate **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_offset<class_SpriteBase3D_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_opacity<class_SpriteBase3D_set_opacity>` **(** :ref:`float<class_float>` opacity **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_pixel_size<class_SpriteBase3D_set_pixel_size>` **(** :ref:`float<class_float>` pixel_size **)** |
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+--------------------------------+----------------------------------------------------------------------------------------------------------------------------------+
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Numeric Constants
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-----------------
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- **FLAG_TRANSPARENT** = **0**
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- **FLAG_SHADED** = **1**
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- **FLAG_DOUBLE_SIDED** = **2**
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- **FLAG_ONTOP** = **3**
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- **FLAG_MAX** = **4**
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- **ALPHA_CUT_DISABLED** = **0**
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- **ALPHA_CUT_DISCARD** = **1**
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- **ALPHA_CUT_OPAQUE_PREPASS** = **2**
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Member Function Description
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---------------------------
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.. _class_SpriteBase3D_get_alpha_cut_mode:
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- :ref:`int<class_int>` **get_alpha_cut_mode** **(** **)** const
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.. _class_SpriteBase3D_get_axis:
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- :ref:`int<class_int>` **get_axis** **(** **)** const
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.. _class_SpriteBase3D_get_draw_flag:
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- :ref:`bool<class_bool>` **get_draw_flag** **(** :ref:`int<class_int>` flag **)** const
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.. _class_SpriteBase3D_get_item_rect:
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- :ref:`Rect2<class_rect2>` **get_item_rect** **(** **)** const
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.. _class_SpriteBase3D_get_modulate:
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- :ref:`Color<class_color>` **get_modulate** **(** **)** const
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.. _class_SpriteBase3D_get_offset:
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- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
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.. _class_SpriteBase3D_get_opacity:
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- :ref:`float<class_float>` **get_opacity** **(** **)** const
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.. _class_SpriteBase3D_get_pixel_size:
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- :ref:`float<class_float>` **get_pixel_size** **(** **)** const
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.. _class_SpriteBase3D_is_centered:
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- :ref:`bool<class_bool>` **is_centered** **(** **)** const
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.. _class_SpriteBase3D_is_flipped_h:
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- :ref:`bool<class_bool>` **is_flipped_h** **(** **)** const
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.. _class_SpriteBase3D_is_flipped_v:
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- :ref:`bool<class_bool>` **is_flipped_v** **(** **)** const
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.. _class_SpriteBase3D_set_alpha_cut_mode:
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- void **set_alpha_cut_mode** **(** :ref:`int<class_int>` mode **)**
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.. _class_SpriteBase3D_set_axis:
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- void **set_axis** **(** :ref:`int<class_int>` axis **)**
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.. _class_SpriteBase3D_set_centered:
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- void **set_centered** **(** :ref:`bool<class_bool>` centered **)**
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.. _class_SpriteBase3D_set_draw_flag:
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- void **set_draw_flag** **(** :ref:`int<class_int>` flag, :ref:`bool<class_bool>` enabled **)**
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.. _class_SpriteBase3D_set_flip_h:
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- void **set_flip_h** **(** :ref:`bool<class_bool>` flip_h **)**
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.. _class_SpriteBase3D_set_flip_v:
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- void **set_flip_v** **(** :ref:`bool<class_bool>` flip_v **)**
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.. _class_SpriteBase3D_set_modulate:
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- void **set_modulate** **(** :ref:`Color<class_color>` modulate **)**
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.. _class_SpriteBase3D_set_offset:
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- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
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.. _class_SpriteBase3D_set_opacity:
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- void **set_opacity** **(** :ref:`float<class_float>` opacity **)**
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.. _class_SpriteBase3D_set_pixel_size:
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- void **set_pixel_size** **(** :ref:`float<class_float>` pixel_size **)**
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