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godot-docs/classes/class_spatialstreamplayer.rst
Rémi Verschelde 1b5e8c18fd classref: Order everything alphabetically
And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_SpatialStreamPlayer:
SpatialStreamPlayer
===================
**Inherits:** :ref:`SpatialPlayer<class_spatialplayer>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_buffering_msec<class_SpatialStreamPlayer_get_buffering_msec>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_length<class_SpatialStreamPlayer_get_length>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_loop_count<class_SpatialStreamPlayer_get_loop_count>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_loop_restart_time<class_SpatialStreamPlayer_get_loop_restart_time>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_pos<class_SpatialStreamPlayer_get_pos>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`AudioStream<class_audiostream>` | :ref:`get_stream<class_SpatialStreamPlayer_get_stream>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_stream_name<class_SpatialStreamPlayer_get_stream_name>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_volume<class_SpatialStreamPlayer_get_volume>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_volume_db<class_SpatialStreamPlayer_get_volume_db>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_autoplay<class_SpatialStreamPlayer_has_autoplay>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_loop<class_SpatialStreamPlayer_has_loop>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_paused<class_SpatialStreamPlayer_is_paused>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing<class_SpatialStreamPlayer_is_playing>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`play<class_SpatialStreamPlayer_play>` **(** :ref:`float<class_float>` offset=0 **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`seek_pos<class_SpatialStreamPlayer_seek_pos>` **(** :ref:`float<class_float>` time **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_autoplay<class_SpatialStreamPlayer_set_autoplay>` **(** :ref:`bool<class_bool>` enabled **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_buffering_msec<class_SpatialStreamPlayer_set_buffering_msec>` **(** :ref:`int<class_int>` msec **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_loop<class_SpatialStreamPlayer_set_loop>` **(** :ref:`bool<class_bool>` enabled **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_loop_restart_time<class_SpatialStreamPlayer_set_loop_restart_time>` **(** :ref:`float<class_float>` secs **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_paused<class_SpatialStreamPlayer_set_paused>` **(** :ref:`bool<class_bool>` paused **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stream<class_SpatialStreamPlayer_set_stream>` **(** :ref:`AudioStream<class_audiostream>` stream **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_volume<class_SpatialStreamPlayer_set_volume>` **(** :ref:`float<class_float>` volume **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_volume_db<class_SpatialStreamPlayer_set_volume_db>` **(** :ref:`float<class_float>` db **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_SpatialStreamPlayer_stop>` **(** **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_SpatialStreamPlayer_get_buffering_msec:
- :ref:`int<class_int>` **get_buffering_msec** **(** **)** const
.. _class_SpatialStreamPlayer_get_length:
- :ref:`float<class_float>` **get_length** **(** **)** const
.. _class_SpatialStreamPlayer_get_loop_count:
- :ref:`int<class_int>` **get_loop_count** **(** **)** const
.. _class_SpatialStreamPlayer_get_loop_restart_time:
- :ref:`float<class_float>` **get_loop_restart_time** **(** **)** const
.. _class_SpatialStreamPlayer_get_pos:
- :ref:`float<class_float>` **get_pos** **(** **)** const
.. _class_SpatialStreamPlayer_get_stream:
- :ref:`AudioStream<class_audiostream>` **get_stream** **(** **)** const
.. _class_SpatialStreamPlayer_get_stream_name:
- :ref:`String<class_string>` **get_stream_name** **(** **)** const
.. _class_SpatialStreamPlayer_get_volume:
- :ref:`float<class_float>` **get_volume** **(** **)** const
.. _class_SpatialStreamPlayer_get_volume_db:
- :ref:`float<class_float>` **get_volume_db** **(** **)** const
.. _class_SpatialStreamPlayer_has_autoplay:
- :ref:`bool<class_bool>` **has_autoplay** **(** **)** const
.. _class_SpatialStreamPlayer_has_loop:
- :ref:`bool<class_bool>` **has_loop** **(** **)** const
.. _class_SpatialStreamPlayer_is_paused:
- :ref:`bool<class_bool>` **is_paused** **(** **)** const
.. _class_SpatialStreamPlayer_is_playing:
- :ref:`bool<class_bool>` **is_playing** **(** **)** const
.. _class_SpatialStreamPlayer_play:
- void **play** **(** :ref:`float<class_float>` offset=0 **)**
.. _class_SpatialStreamPlayer_seek_pos:
- void **seek_pos** **(** :ref:`float<class_float>` time **)**
.. _class_SpatialStreamPlayer_set_autoplay:
- void **set_autoplay** **(** :ref:`bool<class_bool>` enabled **)**
.. _class_SpatialStreamPlayer_set_buffering_msec:
- void **set_buffering_msec** **(** :ref:`int<class_int>` msec **)**
.. _class_SpatialStreamPlayer_set_loop:
- void **set_loop** **(** :ref:`bool<class_bool>` enabled **)**
.. _class_SpatialStreamPlayer_set_loop_restart_time:
- void **set_loop_restart_time** **(** :ref:`float<class_float>` secs **)**
.. _class_SpatialStreamPlayer_set_paused:
- void **set_paused** **(** :ref:`bool<class_bool>` paused **)**
.. _class_SpatialStreamPlayer_set_stream:
- void **set_stream** **(** :ref:`AudioStream<class_audiostream>` stream **)**
.. _class_SpatialStreamPlayer_set_volume:
- void **set_volume** **(** :ref:`float<class_float>` volume **)**
.. _class_SpatialStreamPlayer_set_volume_db:
- void **set_volume_db** **(** :ref:`float<class_float>` db **)**
.. _class_SpatialStreamPlayer_stop:
- void **stop** **(** **)**