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godot-docs/classes/class_spatial.rst
2016-08-10 21:33:38 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_Spatial:
Spatial
=======
**Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`Joint<class_joint>`, :ref:`RayCast<class_raycast>`, :ref:`Camera<class_camera>`, :ref:`BoneAttachment<class_boneattachment>`, :ref:`CollisionShape<class_collisionshape>`, :ref:`Path<class_path>`, :ref:`VisualInstance<class_visualinstance>`, :ref:`VehicleWheel<class_vehiclewheel>`, :ref:`Position3D<class_position3d>`, :ref:`ProximityGroup<class_proximitygroup>`, :ref:`SpatialPlayer<class_spatialplayer>`, :ref:`WorldEnvironment<class_worldenvironment>`, :ref:`PathFollow<class_pathfollow>`, :ref:`NavigationMeshInstance<class_navigationmeshinstance>`, :ref:`Listener<class_listener>`, :ref:`InverseKinematics<class_inversekinematics>`, :ref:`VisibilityNotifier<class_visibilitynotifier>`, :ref:`Navigation<class_navigation>`, :ref:`CollisionPolygon<class_collisionpolygon>`, :ref:`GridMap<class_gridmap>`, :ref:`Skeleton<class_skeleton>`, :ref:`CollisionObject<class_collisionobject>`
**Category:** Core
Brief Description
-----------------
Base class for all 3D nodes.
Member Functions
----------------
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`SpatialGizmo<class_spatialgizmo>` | :ref:`get_gizmo<class_Spatial_get_gizmo>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform<class_transform>` | :ref:`get_global_transform<class_Spatial_get_global_transform>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_parent_spatial<class_Spatial_get_parent_spatial>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_rotation<class_Spatial_get_rotation>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_rotation_deg<class_Spatial_get_rotation_deg>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_scale<class_Spatial_get_scale>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform<class_transform>` | :ref:`get_transform<class_Spatial_get_transform>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_translation<class_Spatial_get_translation>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`World<class_world>` | :ref:`get_world<class_Spatial_get_world>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`global_rotate<class_Spatial_global_rotate>` **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`global_translate<class_Spatial_global_translate>` **(** :ref:`Vector3<class_vector3>` offset **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`hide<class_Spatial_hide>` **(** **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_hidden<class_Spatial_is_hidden>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_local_transform_notification_enabled<class_Spatial_is_local_transform_notification_enabled>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_set_as_toplevel<class_Spatial_is_set_as_toplevel>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_visible<class_Spatial_is_visible>` **(** **)** const |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`look_at<class_Spatial_look_at>` **(** :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`look_at_from_pos<class_Spatial_look_at_from_pos>` **(** :ref:`Vector3<class_vector3>` pos, :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`orthonormalize<class_Spatial_orthonormalize>` **(** **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`rotate<class_Spatial_rotate>` **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`rotate_x<class_Spatial_rotate_x>` **(** :ref:`float<class_float>` radians **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`rotate_y<class_Spatial_rotate_y>` **(** :ref:`float<class_float>` radians **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`rotate_z<class_Spatial_rotate_z>` **(** :ref:`float<class_float>` radians **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_as_toplevel<class_Spatial_set_as_toplevel>` **(** :ref:`bool<class_bool>` enable **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_gizmo<class_Spatial_set_gizmo>` **(** :ref:`SpatialGizmo<class_spatialgizmo>` gizmo **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_global_transform<class_Spatial_set_global_transform>` **(** :ref:`Transform<class_transform>` global **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_hidden<class_Spatial_set_hidden>` **(** :ref:`bool<class_bool>` hidden **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_identity<class_Spatial_set_identity>` **(** **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_ignore_transform_notification<class_Spatial_set_ignore_transform_notification>` **(** :ref:`bool<class_bool>` enabled **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_notify_local_transform<class_Spatial_set_notify_local_transform>` **(** :ref:`bool<class_bool>` enable **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotation<class_Spatial_set_rotation>` **(** :ref:`Vector3<class_vector3>` rotation_rad **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotation_deg<class_Spatial_set_rotation_deg>` **(** :ref:`Vector3<class_vector3>` rotation_deg **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scale<class_Spatial_set_scale>` **(** :ref:`Vector3<class_vector3>` scale **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_transform<class_Spatial_set_transform>` **(** :ref:`Transform<class_transform>` local **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_translation<class_Spatial_set_translation>` **(** :ref:`Vector3<class_vector3>` translation **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`show<class_Spatial_show>` **(** **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`translate<class_Spatial_translate>` **(** :ref:`Vector3<class_vector3>` offset **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update_gizmo<class_Spatial_update_gizmo>` **(** **)** |
+------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
- **visibility_changed** **(** **)**
Numeric Constants
-----------------
- **NOTIFICATION_TRANSFORM_CHANGED** = **29** --- Spatial nodes receive this notification with their global transform changes. This means that either the current or a parent node changed its transform.
- **NOTIFICATION_ENTER_WORLD** = **41**
- **NOTIFICATION_EXIT_WORLD** = **42**
- **NOTIFICATION_VISIBILITY_CHANGED** = **43**
Description
-----------
Spatial is the base for every type of 3D :ref:`Node<class_node>`. It contains a 3D :ref:`Transform<class_transform>` which can be set or get as local or global. If a Spatial :ref:`Node<class_node>` has Spatial children, their transforms will be relative to the parent.
Member Function Description
---------------------------
.. _class_Spatial_get_gizmo:
- :ref:`SpatialGizmo<class_spatialgizmo>` **get_gizmo** **(** **)** const
.. _class_Spatial_get_global_transform:
- :ref:`Transform<class_transform>` **get_global_transform** **(** **)** const
Return the global transform, relative to worldspace.
.. _class_Spatial_get_parent_spatial:
- :ref:`Object<class_object>` **get_parent_spatial** **(** **)** const
Return the parent :ref:`Spatial<class_spatial>`, or an empty :ref:`Object<class_object>` if no parent exists or parent is not of type :ref:`Spatial<class_spatial>`.
.. _class_Spatial_get_rotation:
- :ref:`Vector3<class_vector3>` **get_rotation** **(** **)** const
.. _class_Spatial_get_rotation_deg:
- :ref:`Vector3<class_vector3>` **get_rotation_deg** **(** **)** const
.. _class_Spatial_get_scale:
- :ref:`Vector3<class_vector3>` **get_scale** **(** **)** const
.. _class_Spatial_get_transform:
- :ref:`Transform<class_transform>` **get_transform** **(** **)** const
Return the local transform, relative to the bone parent.
.. _class_Spatial_get_translation:
- :ref:`Vector3<class_vector3>` **get_translation** **(** **)** const
.. _class_Spatial_get_world:
- :ref:`World<class_world>` **get_world** **(** **)** const
.. _class_Spatial_global_rotate:
- void **global_rotate** **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)**
.. _class_Spatial_global_translate:
- void **global_translate** **(** :ref:`Vector3<class_vector3>` offset **)**
.. _class_Spatial_hide:
- void **hide** **(** **)**
.. _class_Spatial_is_hidden:
- :ref:`bool<class_bool>` **is_hidden** **(** **)** const
.. _class_Spatial_is_local_transform_notification_enabled:
- :ref:`bool<class_bool>` **is_local_transform_notification_enabled** **(** **)** const
.. _class_Spatial_is_set_as_toplevel:
- :ref:`bool<class_bool>` **is_set_as_toplevel** **(** **)** const
.. _class_Spatial_is_visible:
- :ref:`bool<class_bool>` **is_visible** **(** **)** const
.. _class_Spatial_look_at:
- void **look_at** **(** :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)**
.. _class_Spatial_look_at_from_pos:
- void **look_at_from_pos** **(** :ref:`Vector3<class_vector3>` pos, :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)**
.. _class_Spatial_orthonormalize:
- void **orthonormalize** **(** **)**
.. _class_Spatial_rotate:
- void **rotate** **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)**
.. _class_Spatial_rotate_x:
- void **rotate_x** **(** :ref:`float<class_float>` radians **)**
.. _class_Spatial_rotate_y:
- void **rotate_y** **(** :ref:`float<class_float>` radians **)**
.. _class_Spatial_rotate_z:
- void **rotate_z** **(** :ref:`float<class_float>` radians **)**
.. _class_Spatial_set_as_toplevel:
- void **set_as_toplevel** **(** :ref:`bool<class_bool>` enable **)**
.. _class_Spatial_set_gizmo:
- void **set_gizmo** **(** :ref:`SpatialGizmo<class_spatialgizmo>` gizmo **)**
.. _class_Spatial_set_global_transform:
- void **set_global_transform** **(** :ref:`Transform<class_transform>` global **)**
Set the transform globally, relative to worldspace.
.. _class_Spatial_set_hidden:
- void **set_hidden** **(** :ref:`bool<class_bool>` hidden **)**
.. _class_Spatial_set_identity:
- void **set_identity** **(** **)**
.. _class_Spatial_set_ignore_transform_notification:
- void **set_ignore_transform_notification** **(** :ref:`bool<class_bool>` enabled **)**
.. _class_Spatial_set_notify_local_transform:
- void **set_notify_local_transform** **(** :ref:`bool<class_bool>` enable **)**
.. _class_Spatial_set_rotation:
- void **set_rotation** **(** :ref:`Vector3<class_vector3>` rotation_rad **)**
.. _class_Spatial_set_rotation_deg:
- void **set_rotation_deg** **(** :ref:`Vector3<class_vector3>` rotation_deg **)**
.. _class_Spatial_set_scale:
- void **set_scale** **(** :ref:`Vector3<class_vector3>` scale **)**
.. _class_Spatial_set_transform:
- void **set_transform** **(** :ref:`Transform<class_transform>` local **)**
Set the transform locally, relative to the parent spatial node.
.. _class_Spatial_set_translation:
- void **set_translation** **(** :ref:`Vector3<class_vector3>` translation **)**
.. _class_Spatial_show:
- void **show** **(** **)**
.. _class_Spatial_translate:
- void **translate** **(** :ref:`Vector3<class_vector3>` offset **)**
.. _class_Spatial_update_gizmo:
- void **update_gizmo** **(** **)**