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godot-docs/classes/class_rectangleshape2d.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_RectangleShape2D:
RectangleShape2D
================
**Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Rectangle Shape for 2D Physics.
Member Functions
----------------
+--------------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_extents<class_RectangleShape2D_get_extents>` **(** **)** const |
+--------------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_extents<class_RectangleShape2D_set_extents>` **(** :ref:`Vector2<class_vector2>` extents **)** |
+--------------------------------+------------------------------------------------------------------------------------------------------------+
Description
-----------
Rectangle Shape for 2D Physics. This shape is useful for modeling box-like 2D objects.
Member Function Description
---------------------------
.. _class_RectangleShape2D_get_extents:
- :ref:`Vector2<class_vector2>` **get_extents** **(** **)** const
Return the half extents, the actual width and height of this shape is twice the half extents.
.. _class_RectangleShape2D_set_extents:
- void **set_extents** **(** :ref:`Vector2<class_vector2>` extents **)**
Set the half extents, the actual width and height of this shape is twice the half extents.